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fennec/test/tests/langproc/test_format.h

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// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
///
/// \file test_format.h
/// \brief
///
///
/// \details
/// \author Medusa Slockbower
///
/// \copyright Copyright © 2025 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
///
///
#ifndef FENNEC_TEST_LANGPROC_FORMAT_H
#define FENNEC_TEST_LANGPROC_FORMAT_H
#include <fennec/langproc/compile/tokenizer.h>
namespace fennec
{
namespace test
{
inline void fennec_test_langproc_format() {
// tokenizer math = {
// .delimiter { " " },
// .operators {"+-/*="},
// .braces { "()" },
// .escapes { "" },
// .terminator { "" },
// };
//
// const auto res = math.parse("1 + 2 = 3");
// fennec_test_run(res.size(), size_t(5));
//
// for (const auto& token : res) {
// std::cout << token.second << ", ";
// }
}
}
}
#endif // FENNEC_TEST_LANGPROC_FORMAT_H