- Framework for Vulkan context - Fixed a bug with dynarray where if `resize()` shrinks the array, destructors are not called. - Fixed grammar issues with the containers library and added property tables to existing data structures.
57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#include <fennec/filesystem/path.h>
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namespace fennec
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{
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#ifdef FENNEC_COMPILER_MSVC
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path path::current() {
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char cstr[MAX_PATH];
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if (GetCurrentDirectory(sizeof(str), str) == 0) {
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return string("");
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}
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return path(cstr);
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}
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#else
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#include <unistd.h>
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#include <linux/limits.h>
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path path::current() {
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char cstr[PATH_MAX];
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if (getcwd(cstr, sizeof(cstr)) == nullptr) {
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return path("");
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}
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return path(cstring(cstr, strlen(cstr)));
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}
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path path::current(const path& path) {
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if (chdir(path._str.cstr())) {
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return fennec::path("");
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}
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return current();
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}
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#endif
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} |