- Refactored lang yet again, `fennec/lang` is now C++ language. `fennec/string` `fennec/filesystem` and `fennec/format` are now independent.
43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#ifndef FENNEC_TEST_CONTAINERS_TUPLE_H
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#define FENNEC_TEST_CONTAINERS_TUPLE_H
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#include <fennec/containers/tuple.h>
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#include <fennec/string/string.h>
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namespace fennec
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{
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namespace test
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{
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inline void fennec_test_containers_tuple() {
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string str{ "Hello World!" };
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tuple test { 0, 0.5f, str };
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fennec_test_run(get<0>(test), 0);
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fennec_test_run(get<1>(test), 0.5f);
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fennec_test_run(get<2>(test), str);
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}
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}
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}
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#endif // FENNEC_TEST_CONTAINERS_TUPLE_H
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