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fennec/include/fennec/string/locale.h

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// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_STRING_LOCALE_H
#define FENNEC_STRING_LOCALE_H
#include <fennec/string/detail/_locale.h>
namespace fennec
{
enum locale : int
{
lc_all = LC_ALL
, lc_collate = LC_COLLATE
, lc_ctype = LC_CTYPE
, lc_monetary = LC_MONETARY
, lc_numeric = LC_NUMERIC
, lc_time = LC_TIME
};
using ::lconv;
using ::setlocale;
using ::localeconv;
}
#endif // FENNEC_STRING_LOCALE_H