72 lines
2.0 KiB
C++
72 lines
2.0 KiB
C++
// =====================================================================================================================
|
|
// fennec, a free and open source game engine
|
|
// Copyright © 2025 Medusa Slockbower
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
// =====================================================================================================================
|
|
|
|
///
|
|
/// \file scene.h
|
|
/// \brief
|
|
///
|
|
///
|
|
/// \details
|
|
/// \author Medusa Slockbower
|
|
///
|
|
/// \copyright Copyright © 2025 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
|
|
///
|
|
///
|
|
|
|
#include <fennec/scene/scene.h>
|
|
#include <fennec/scene/scene_node.h>
|
|
|
|
namespace fennec
|
|
{
|
|
|
|
scene_node* scene::operator[](const cstring& name) const {
|
|
list<size_t> parse;
|
|
parse.push_back(root);
|
|
while (not parse.empty()) {
|
|
size_t n = parse.front();
|
|
if (_table[n].value->name == name) {
|
|
return _table[n].value;
|
|
}
|
|
|
|
// Pre-Order traversal
|
|
parse.push_front(next(n));
|
|
parse.push_front(child(n));
|
|
parse.pop_front();
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
scene_node* scene::operator[](const string& name) const {
|
|
list<size_t> parse;
|
|
parse.push_back(root);
|
|
while (not parse.empty()) {
|
|
size_t n = parse.front();
|
|
if (_table[n].value->name == name) {
|
|
return _table[n].value;
|
|
}
|
|
|
|
// Pre-Order traversal
|
|
parse.push_front(next(n));
|
|
parse.push_front(child(n));
|
|
parse.pop_front();
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
}
|