Files
fennec/cmake/linux.cmake
Medusa Slockbower cbcd699ab0 - Decided to remove boost due to extensive dependencies
- Huge refactor on Wayland loading to support retrieval of Protocol headers
 - Setup EGL to create surfaces for Wayland windows
2025-08-22 02:15:57 -04:00

43 lines
1.6 KiB
CMake

# ======================================================================================================================
# fennec, a free and open source game engine
# Copyright © 2025 Medusa Slockbower
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
# ======================================================================================================================
# this script finds and loads libraries related to the Linux operating system. It also sets platform specific variables.
macro(fennec_check_platform)
# unix
include("${FENNEC_SOURCE_DIR}/cmake/unix.cmake")
# compile definitions
fennec_add_definitions(
FENNEC_PLATFORM_NAME="Linux"
FENNEC_PLATFORM_LINUX=1
)
# extra source files
fennec_add_sources(
include/fennec/platform/linux/platform.h source/platform/linux/platform.cpp
)
if(FENNEC_USER_CLIENT)
include("${FENNEC_SOURCE_DIR}/cmake/wayland.cmake")
fennec_check_wayland()
fennec_init_graphics()
endif()
endmacro()