Files
fennec/include/fennec/platform/interface/gfxcontext.h
Medusa Slockbower cbcd699ab0 - Decided to remove boost due to extensive dependencies
- Huge refactor on Wayland loading to support retrieval of Protocol headers
 - Setup EGL to create surfaces for Wayland windows
2025-08-22 02:15:57 -04:00

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2.0 KiB
C++

// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_INTERFACE_GFXCONTEXT_H
#define FENNEC_PLATFORM_INTERFACE_GFXCONTEXT_H
#include <fennec/langproc/strings/string.h>
#include <fennec/lang/typeuuid.h>
#include <fennec/platform/interface/fwd.h>
#include <fennec/platform/interface/window.h>
namespace fennec
{
class gfxcontext : public typed<gfxcontext> {
public:
const string name;
virtual bool connected() = 0;
virtual const cstring& get_name() = 0;
virtual int32_t get_version_major() = 0;
virtual int32_t get_version_minor() = 0;
virtual int32_t get_version() = 0;
virtual bool check_extension(const cstring& ext) = 0;
virtual void make_current(gfxsurface* surface) = 0;
virtual gfxsurface* create_surface(window* window) = 0;
virtual ~gfxcontext() = default;
display* get_display() {
return _display;
}
protected:
display* _display;
template<typename ContextT>
gfxcontext(display* display, const cstring& name, ContextT* type)
: typed(type)
, name(name)
, _display(display) {
}
};
}
#endif // FENNEC_PLATFORM_INTERFACE_GFXCONTEXT_H