Files
fennec/include/fennec/renderers/vulkan/lib/surface.h
Medusa Slockbower cf909624df - More Documentation
- Vulkan Configuration Implementations
 - Fixed build errors on GCC and Clang
2026-07-18 23:48:00 -04:00

59 lines
1.6 KiB
C++

// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
///
/// \file surface.h
/// \brief
///
///
/// \details
/// \author Medusa Slockbower
///
/// \copyright Copyright © 2025 - 2026 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
///
///
#ifndef FENNEC_RENDERERS_VULKAN_LIB_SURFACE_H
#define FENNEC_RENDERERS_VULKAN_LIB_SURFACE_H
#include <vulkan/vulkan_core.h>
namespace fennec::vk
{
class surface {
public:
///
/// \brief Surface Constructor.
/// \param surface The surface to take ownership of.
surface(VkSurfaceKHR surface)
: _handle(surface) {
}
VkSurfaceKHR handle() const {
return _handle;
}
private:
VkSurfaceKHR _handle;
};
}
#endif // FENNEC_RENDERERS_VULKAN_LIB_SURFACE_H