335 lines
8.0 KiB
C++
335 lines
8.0 KiB
C++
// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#ifndef FENNEC_LANGPROC_IO_PATH_H
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#define FENNEC_LANGPROC_IO_PATH_H
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#include <fennec/lang/filesystem/path.h>
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#include <fennec/lang/strings/string.h>
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namespace fennec
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{
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///
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/// \brief struct for handling file paths
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///
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/// \details This structure makes no guarantees about the validity of a path.
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/// Operations do not examine the system's file structure.
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struct path
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{
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public:
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// Definitions =========================================================================================================
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class iterator;
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friend iterator;
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// Static Functions ====================================================================================================
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/// \brief Get the current working directory
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/// \returns a path containing the absolute path to the working directory
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static path current();
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/// \brief Set the current working directory
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/// \param path the path to the new working directory
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/// \returns a path containing the absolute path to the working directory
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static path current(const path& path);
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// Constructors ========================================================================================================
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///
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/// \brief Default Constructor, returns the root of the current working directory
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path() : _str("/") { }
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///
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/// \brief C-String Conversion Constructor
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/// \param str the cstring to convert
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path(const cstring& str)
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: _str(str) {
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if (str.size() > 2 && str[str.size() - 1] == '/') {
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_str = _str.substring(0, str.size() - 1);
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}
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}
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///
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/// \brief String Conversion Constructor
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/// \param str the string to convert
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path(const string& str)
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: _str(str) {
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if (str.size() > 2 && str[str.size() - 1] == '/') {
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_str = _str.substring(0, str.size() - 1);
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}
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}
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///
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/// \brief Path Copy Constructor
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/// \param p the path to copy
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path(const path& p)
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: _str(p._str) {
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}
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///
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/// \brief Path Move Constructor
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/// \param p the path to take ownership of
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path(path&& p) noexcept : _str(move(p._str)) { }
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// Assignment Operators ================================================================================================
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///
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/// \brief C-String Assignment Operator
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/// \param str the cstring to assign
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/// \returns a reference to `this` after assigning `p`
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template<size_t n>
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path& operator=(const char (&str)[n]) {
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_str = str;
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return *this;
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}
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///
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/// \brief C-String Assignment Operator
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/// \param p the cstring to assign
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/// \returns a reference to `this` after assigning `p`
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path& operator=(const cstring& p) {
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_str = p;
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return *this;
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}
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///
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/// \brief String Assignment Operator
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/// \param p the cstring to assign
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/// \returns a reference to `this` after assigning `p`
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path& operator=(const string& p) {
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_str = p;
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return *this;
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}
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///
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/// \brief Path Copy Assignment Operator
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/// \param p the path to copy
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/// \returns a reference to `this` after copying `p`
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path& operator=(const path& p) {
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_str = p._str;
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return *this;
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}
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///
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/// \brief Path Move Assignment Operator
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/// \param p the path to take ownership of
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/// \returns a reference to `this` after taking ownership of `p`
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path& operator=(path&& p) noexcept {
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_str = move(p._str);
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return *this;
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}
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// Append Operators ====================================================================================================
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///
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/// \brief
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/// \param str
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/// \return
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path operator/(const cstring& str) const {
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return path(_str + '/' + str);
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}
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path operator/(const string& str) const {
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return path(_str + '/' + str);
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}
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path operator/(const path& p) const {
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return path(_str + '/' + p._str);
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}
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bool operator==(const path& p) const {
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return _str == p._str;
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}
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string filename() const {
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size_t i = _str.rfind('/');
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return _str.substring(i + 1);
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}
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const string& str() const { return _str; }
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const char* cstr() const { return _str.cstr(); }
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bool empty() {
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size_t size = _str.size();
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if (size == 0) return true;
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#if FENNEC_PLATFORM_WINDOWS
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return (_str[1] == ':' && size == 3);
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#else
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return (_str[0] == '/' && size == 1);
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#endif
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}
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path parent() const {
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#ifdef FENNEC_PLATFORM_WINDOWS
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size_t start = _str.size() - 1;
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start = _str[start] == '/' || _str[start] == '\\' ? start - 1 : start;
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size_t r = _str.rfind('/', start);
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size_t l = _str.rfind('\\', start);
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if (r == _str.size()) {
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start = l;
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}
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else if (l == _str.size()) {
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start = r;
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}
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else {
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start = max(r, l);
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}
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return _str.substring(0, start);
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#else
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size_t start = _str.size() - 1;
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start = _str[start] == '/' ? start - 1 : start;
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return path(_str.substring(0, _str.rfind('/', start)));
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#endif
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}
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path absolute() const {
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path parse = *this;
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path working; working._str.resize(0);
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// Check if this is a rooted path;
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#ifdef FENNEC_PLATFORM_WINDOWS
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if (_str[1] != ':') {
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#else
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if (_str[0] != '/') {
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#endif
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working = current();
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}
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while (not parse.empty()) {
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// Handle dots
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while (not parse.empty() && parse._str[0] == '.') {
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// Check for ".."
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if (parse._str[1] == '.') {
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// ".."
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if (parse._str.size() == 2) {
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parse = path();
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working = working.parent();
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}
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// "../"
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else if (parse._str[2] == '/') {
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working = working.parent();
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parse._str = parse._str.substring(3);
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}
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}
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// "./"
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else if (parse._str[1] == '/') {
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parse._str = parse._str.substring(2);
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}
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}
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if (parse.empty()) break;
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// Push the path
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const size_t loc = parse._str.find('/');
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working._str += '/';
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working._str += parse._str.substring(0, loc);
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parse._str = parse._str.substring(loc + 1);
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}
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return working;
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}
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// Iterator ============================================================================================================
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iterator begin() const {
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return iterator(this, 0);
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}
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iterator end() const {
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return iterator(this, _str.size());
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}
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class iterator {
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public:
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constexpr iterator(const path* path, size_t p)
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: _str(&path->_str)
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, _pos(p) {
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// Handle end()
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if (p == _str->size()) {
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return;
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}
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// Handle rooted paths
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#ifdef FENNEC_PLATFORM_WINDOWS
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if ((*_str)[1] == ':') {
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_pos = max(_pos, size_t(3));
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}
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#else
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if ((*_str)[0] == '/') {
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_pos = max(_pos, size_t(1));
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}
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#endif
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// Ensure we are at the start of a directory/file name
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if (_pos != 0 && (*_str)[_pos - 1] != '/') {
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_pos = _str->find('/', _pos) + 1;
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}
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}
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constexpr iterator(const iterator&) = default;
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constexpr iterator(iterator&&) noexcept = default;
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constexpr string operator*() const {
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if ((*_str)[_pos] == '/') {
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return string("");
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}
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size_t e = _str->find('/', _pos);
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return _str->substring(_pos, e - _pos);
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}
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constexpr iterator& operator++() {
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_pos = min(_str->find('/', _pos) + 1, _str->size());
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return *this;
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}
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constexpr iterator operator++(int) {
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iterator it = *this;
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this->operator++();
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return it;
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}
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constexpr bool operator==(const iterator& rhs) const {
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return _str == rhs._str and _pos == rhs._pos;
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}
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constexpr bool operator!=(const iterator& rhs) const {
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return _str != rhs._str or _pos != rhs._pos;
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}
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private:
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const string* _str;
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size_t _pos;
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};
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private:
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string _str;
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};
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}
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#endif // FENNEC_LANGPROC_IO_PATH_H
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