Files
fennec/source/platform/interface/window.cpp
Medusa Slockbower ecf1cfc29c - fleshing out event system and window manager
- added tests back in for window management
2025-12-27 07:19:53 -05:00

50 lines
1.6 KiB
C++

// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/platform/interface/window.h>
#include <fennec/renderers/interface/gfxsurface.h>
#include <fennec/platform/interface/display_server.h>
namespace fennec
{
window::window(display_server* server, const config& conf, window* parent)
: server(server), parent(parent), root(parent ? parent : this)
, cfg(conf), state() {
state.mode = conf.mode;
while (root != nullptr and root->is_popup()) {
root = root->get_parent();
}
assertf(root != nullptr, "Failed to find appropriate top-level window.");
}
window::~window() {
}
void window::begin_frame() {
gfx_surface->make_current();
}
void window::end_frame() {
gfx_surface->swap();
}
}