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fennec/include/fennec/math/detail/_vector_traits.h

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// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 - 2026 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_MATH_DETAIL_VECTOR_TRAITS_H
#define FENNEC_MATH_DETAIL_VECTOR_TRAITS_H
#include <fennec/math/detail/_forward.h>
#include <fennec/lang/type_traits.h>
#include <fennec/math/swizzle.h>
namespace fennec
{
namespace detail
{
// Helpers for vector traits
template<typename>
struct _is_vector_helper
: false_type {}; // Default false case
template<typename ScalarT, size_t...IndicesV>
struct _is_vector_helper<vector<ScalarT, IndicesV...>>
: true_type {}; // True for vectors
template<typename VectorT, typename DataT, typename ScalarT, size_t...IndicesV>
struct _is_vector_helper<swizzle<VectorT, DataT, ScalarT, IndicesV...>>
: true_type {}; // True for swizzles
// get number of components of a type
template<typename>
struct _component_count_helper;
// numeric types reduce to 1
template<typename TypeT> requires(is_arithmetic_v<TypeT>)
struct _component_count_helper<TypeT>
: integral_constant<size_t, 1> {};
// Vectors reduce to the number of elements
template<typename ScalarT, size_t...IndicesV>
struct _component_count_helper<vector<ScalarT, IndicesV...>>
: integral_constant<size_t, sizeof...(IndicesV)> {};
// Swizzles reduce to number of elements
template<typename VectorT, typename DataT, typename ScalarT, size_t...IndicesV>
struct _component_count_helper<swizzle<VectorT, DataT, ScalarT, IndicesV...>>
: integral_constant<size_t, sizeof...(IndicesV)> {};
// Matrices reduce to the number of cells
template<typename ScalarT, size_t RowsV, size_t...ColIndicesV>
struct _component_count_helper<matrix<ScalarT, RowsV, ColIndicesV...>>
: integral_constant<size_t, RowsV * sizeof...(ColIndicesV)> {};
// default case reduces to 0
template<typename>
struct _component_count_helper
: integral_constant<size_t, 0> {};
}
}
#endif // FENNEC_MATH_DETAIL_VECTOR_TRAITS_H