Files
fennec/include/fennec/renderers/opengl/lib/forward.h

51 lines
1.6 KiB
C++

// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 - 2026 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
///
/// \file fennec/renderers/opengl/lib/forward.h
/// \brief
///
///
/// \details
/// \author Medusa Slockbower
///
/// \copyright Copyright © 2025 - 2026 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
///
///
#ifndef FENNEC_RENDERERS_OPENGL_LIB_FORWARD_H
#define FENNEC_RENDERERS_OPENGL_LIB_FORWARD_H
#include <fennec/platform/opengl/glad/gl.h>
namespace fennec
{
namespace gl
{
template<GLenum TypeV, GLbitfield FlagsV, GLboolean ImmutableV> class buffer;
template<GLenum TypeV, GLint FormatV, GLboolean ImmutableV> class texture;
}
}
#endif // FENNEC_RENDERERS_OPENGL_LIB_FORWARD_H