51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 - 2026 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#include <fennec/core/logger.h>
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#include <fennec/platform/interface/display_server.h>
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#include <fennec/platform/interface/platform.h>
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namespace fennec
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{
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platform::platform() {
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assertf(instance() == nullptr, "Attempted to instantiate multiple platforms.");
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instance() = this;
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}
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void platform::initialize() {
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if (wmanager) {
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return;
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}
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logger::log(format("Initializing platform {}", get_type().name()));
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// Setup Window Manager
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wmanager = make_unique<window_manager>(this);
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wmanager->initialize();
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}
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void platform::shutdown() {
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// Cleanup Window Manager
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wmanager->shutdown();
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wmanager.reset();
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}
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}
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