OpenShaderDesigner 0.0.1
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Type.h
1// =====================================================================================================================
2// Copyright 2024 Medusa Slockbower
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14// =====================================================================================================================
15
16#ifndef TYPE_H
17#define TYPE_H
18
19#include <gl/glew.h>
20
21namespace GLW
22{
23 using OffsetT = GLintptr;
24 using SizeT = GLsizeiptr;
25 using IndexT = GLuint;
26 using FlagT = GLbitfield;
27 using HandleT = GLuint;
28}
29
30#endif //TYPE_H