# OpenShaderDesigner: Include/Editor/ConsoleWindow.h Source File

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ConsoleWindow.h
// =====================================================================================================================
// Copyright 2024 Medusa Slockbower
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// =====================================================================================================================
#ifndef CONSOLEWINDOW_H
#define CONSOLEWINDOW_H
#include <Editor/EditorSystem.h>
namespace OpenShaderDesigner
{
class ConsoleWindow : public EditorWindow
{
public:
ConsoleWindow();
void DrawMenu() override;
void DrawWindow() override;
private:
};
} // OpenShaderDesigner
#endif //CONSOLEWINDOW_H
OpenShaderDesigner::ConsoleWindow
Definition ConsoleWindow.h:25
OpenShaderDesigner::ConsoleWindow::DrawMenu
void DrawMenu() override
DrawMenu function for when the EditorWindow Menu is being drawn.
Definition ConsoleWindow.cpp:26
OpenShaderDesigner::ConsoleWindow::DrawWindow
void DrawWindow() override
DrawWindow function for when the EditorWindow is being drawn.
Definition ConsoleWindow.cpp:31
OpenShaderDesigner::EditorWindow
EditorWindow class for wrapping ImGui window functionality.
Definition EditorWindow.h:28