# OpenShaderDesigner: Class List

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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:

GLW |
BufferObject |
OpenShaderDesigner |
Nodes |
Math |
Add |
Constant |
_ImplEventHandler | Base EventHandler for abstraction
Console |
ConsoleWindow |
EditorSystem |
EditorWindow | EditorWindow class for wrapping ImGui window functionality
Engine |
Event | Base Event class for sending events to the Engine
EventHandler | EventHandler interface for creating custom EventHandlers
EventSystem | EventSystem for posting Events to be handled
Inspector |
Node |
Pin |
PinPtr |
Hash |
Profiler |
Renderer |
ShaderGraph |
Timer |
Window |
Configuration |