OpenShaderDesigner 0.0.1
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OpenShaderDesigner::FileManager::Folder Struct Reference
Inheritance diagram for OpenShaderDesigner::FileManager::Folder:
OpenShaderDesigner::FileManager::Asset

Public Member Functions

 Folder (const std::filesystem::path &p)
 
void Open () override
 
- Public Member Functions inherited from OpenShaderDesigner::FileManager::Asset
 Asset (const Path &path)
 
bool Dirty () const
 
virtual void Save (const Path &path)
 
File & GetFile ()
 
FileID GetID () const
 

Additional Inherited Members

- Protected Member Functions inherited from OpenShaderDesigner::FileManager::Asset
void MakeDirty ()
 
FileManagerParent () const
 

Member Function Documentation

◆ Open()

void OpenShaderDesigner::FileManager::Folder::Open ( )
inlineoverridevirtual

The documentation for this struct was generated from the following file: