# OpenShaderDesigner: Include/Utility/Startup.h Source File

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Startup.h
// =====================================================================================================================
// Copyright 2024 Medusa Slockbower
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// =====================================================================================================================
#ifndef STARTUP_H
#define STARTUP_H
#ifdef __cplusplus
#define STARTUP(f) \
static void f(void); \
struct f##_t_ { f##_t_(void) { f(); } }; inline static f##_t_ f##_; \
static void f(void)
#elif defined(_MSC_VER)
#pragma section(".CRT$XCU",read)
#define INITIALIZER2_(f,p) \
static void f(void); \
__declspec(allocate(".CRT$XCU")) void (*f##_)(void) = f; \
__pragma(comment(linker,"/include:" p #f "_")) \
static void f(void)
#ifdef _WIN64
#define STARTUP(f) INITIALIZER2_(f,"")
#else
#define STARTUP(f) INITIALIZER2_(f,"_")
#endif
#else
#define STARTUP(f) \
static void f(void) __attribute__((constructor)); \
static void f(void)
#endif
#endif //STARTUP_H