OpenShaderDesigner 0.0.1
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ConsoleWindow.h
1// =====================================================================================================================
2// OpenShaderDesigner, an open source software utility to create materials and shaders.
3// Copyright (C) 2024 Medusa Slockbower
4//
5// This program is free software: you can redistribute it and/or modify
6// it under the terms of the GNU General Public License as published by
7// the Free Software Foundation, either version 3 of the License, or
8// (at your option) any later version.
9//
10// This program is distributed in the hope that it will be useful,
11// but WITHOUT ANY WARRANTY; without even the implied warranty of
12// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13// GNU General Public License for more details.
14//
15// You should have received a copy of the GNU General Public License
16// along with this program. If not, see <https://www.gnu.org/licenses/>.
17// =====================================================================================================================
18
19#ifndef CONSOLEWINDOW_H
20#define CONSOLEWINDOW_H
21
22#include <Editor/EditorSystem.h>
23
24namespace OpenShaderDesigner
25{
26
28{
29public:
31
32 void DrawMenu() override;
33 void DrawWindow() override;
34
35private:
36};
37
38} // OpenShaderDesigner
39
40#endif //CONSOLEWINDOW_H
Definition ConsoleWindow.h:28
void DrawMenu() override
DrawMenu function for when the EditorWindow Menu is being drawn.
Definition ConsoleWindow.cpp:29
void DrawWindow() override
DrawWindow function for when the EditorWindow is being drawn.
Definition ConsoleWindow.cpp:34
EditorWindow class for wrapping ImGui window functionality.
Definition EditorWindow.h:32