23#include <Editor/EditorWindow.h>
24#include <Graph/ShaderGraph.h>
26#include "glw/shader.h"
28namespace OpenShaderDesigner
34 enum mode : glw::enum_t
47 void OpenTexture(
Texture* texture);
56 HDRTexture::HandleType* RenderTarget_;
EditorWindow class for wrapping ImGui window functionality.
Definition EditorWindow.h:32
void DrawWindow() override
DrawWindow function for when the EditorWindow is being drawn.
Definition Renderer.cpp:44
void DrawMenu() override
DrawMenu function for when the EditorWindow Menu is being drawn.
Definition Renderer.cpp:39
Definition ShaderGraph.h:214