open-cpp-utils 0.0.1
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filesystem.h
1// =====================================================================================================================
2// open-cpp-utils, an open-source cpp library with data structures that extend the STL.
3// Copyright (C) 2024 Medusa Slockbower
4//
5// This program is free software: you can redistribute it and/or modify
6// it under the terms of the GNU General Public License as published by
7// the Free Software Foundation, either version 3 of the License, or
8// (at your option) any later version.
9//
10// This program is distributed in the hope that it will be useful,
11// but WITHOUT ANY WARRANTY; without even the implied warranty of
12// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13// GNU General Public License for more details.
14//
15// You should have received a copy of the GNU General Public License
16// along with this program. If not, see <https://www.gnu.org/licenses/>.
17// =====================================================================================================================
18
19#ifndef OPEN_CPP_UTILS_FILESYSTEM_H
20#define OPEN_CPP_UTILS_FILESYSTEM_H
21
22#include <filesystem>
23#include <iostream>
24#include <stack>
25#include <utility>
26
27#include "directed_tree.h"
28
29namespace open_cpp_utils
30{
31
32using path_t = std::filesystem::path;
33
34template<typename T_, typename L_>
36{
37// Typedefs ============================================================================================================
38
39public:
40 class file;
41 using data_t = T_;
42 using loader = L_;
44 using fileptr = file*;
45 using file_id = typename file_tree::node;
46 static constexpr file_id root = file_tree::root;
47
48
49// Structs =============================================================================================================
50
51public:
52 class file
53 {
54 private:
55 file(filesystem* parent, file_id node, path_t path, data_t* data)
56 : parent_(parent), node_(node), path_(std::move(path)), value_(data)
57 { }
58
59 public:
60 file() : parent_(nullptr), node_(0), path_(""), value_(nullptr) { }
61 file(const file&) = default;
62 file(file&&) = default;
63 ~file() { delete value_; }
64
65 const path_t& path() const { return path_; }
66
67 data_t* get_data() { return value_; }
68 const data_t* get_data() const { return value_; }
69
70 filesystem& system() { return *parent_; }
71 const filesystem& system() const { return *parent_; }
72
73 bool is_directory() const { return std::filesystem::is_directory(path_); }
74 bool empty() const { return is_empty(path_); }
75 bool has_subdirectory() const { for(const auto& path : std::filesystem::directory_iterator{ path_ }) { if(std::filesystem::is_directory(path)) return true; } return false; }
76
77 void erase() { delete value_; value_ = nullptr; }
78
79 file_id get_id() const { return node_; }
80
81 data_t* operator->() { return value_; }
82 const data_t* operator->() const { return value_; }
83
84 data_t* operator*() { return value_; }
85 const data_t* operator*() const { return value_; }
86
87 private:
88 filesystem* parent_;
89 file_id node_;
90 path_t path_;
91 data_t* value_;
92
93 friend class filesystem;
94 };
95
96
97// Functions ===========================================================================================================
98
99
100// Helpers -------------------------------------------------------------------------------------------------------------
101
102private:
103
104 static path_t resolve_(const path_t& path) { return absolute(canonical(path)); }
105
106 static bool is_parent_(const path_t& base, const path_t& path)
107 { return std::mismatch(path.begin(), path.end(), base.begin(), base.end()).second == base.end(); }
108
109 file_id find_(path_t path) const;
110
111file_id get_index_(file_id parent, const path_t &path);
112
113
114// Constructors & Destructor -------------------------------------------------------------------------------------------
115
116public:
117 filesystem() = default;
118 ~filesystem() = default;
119
120 file& operator[](file_id id) { return tree_[id]; }
121 const file& operator[](file_id id) const { return tree_[id]; }
122
123 file_id load_directory(const path_t &directory);
124 void close_directory(file_id id) { tree_.erase(id); }
125
126 file_id import(const path_t& path, file_id parent);
127
128 file_id create(const std::string& name, file_id parent);
129 file_id create_folder(const std::string& name, file_id parent);
130
131 void rename(file_id id, const std::string& name);
132
133 void clear() { tree_.clear(); }
134 void erase(file_id id);
135 void erase(const path_t& path);
136
137 file_id find(const path_t& path) const;
138
139 file_id parent(file_id id) const { return tree_.parent(tree_[id].get_id()); }
140 file_id next(file_id id) const { return tree_.next_sibling(tree_[id].get_id()); }
141 file_id prev(file_id id) const { return tree_.prev_sibling(tree_[id].get_id()); }
142 file_id begin(file_id id) const { return tree_.first_child(tree_[id].get_id()); }
143 file_id end(file_id) const { return file_tree::root; }
144
145 uint32_t depth(file_id id) const { return tree_.depth(tree_[id].get_id()); }
146
147 template<typename O = typename file_tree::pre_order, typename V>
148 void traverse(V& visitor) { tree_.template traverse<O>(visitor); }
149
150private:
151 file_tree tree_;
152};
153
154template<typename T_, typename L_>
155typename filesystem<T_, L_>::file_id filesystem<T_, L_>::find_(path_t path) const
156{
157 // Check if the path exists
158 if(not exists(path)) return file_tree::root;
159
160 // Setup for traversal
161 path = resolve_(path);
162 file_id dir = tree_.first_child(file_tree::root);
163
164 // Get the parent folder
165 while(dir != file_tree::root)
166 {
167 if(is_parent_(tree_[dir].path(), path)) break;
168 dir = tree_.next_sibling(dir);
169 }
170
171 // Path does not exist in file system
172 if(dir == file_tree::root) return file_tree::root;
173
174 // Get starting point for iteration
175 auto parent = tree_[dir].path();
176 auto start = std::mismatch(path.begin(), path.end(), parent.begin(), parent.end()).first;
177
178 // Parse down the tree
179 for(auto it = start; it != path.end(); ++it)
180 {
181 for(file_id child = tree_.first_child(dir); child != file_tree::root; child = tree_.next_sibling(child))
182 {
183 if(tree_[child].path().filename() == it->filename())
184 {
185 dir = child;
186 break;
187 }
188 }
189 }
190
191 return dir;
192}
193
194template<typename T_, typename L_>
195typename filesystem<T_, L_>::file_id filesystem<T_, L_>::get_index_(file_id parent, const path_t &path)
196{
197 file_id dir = tree_.first_child(parent);
198
199 // Get the insertion index
200 while(dir != file_tree::root)
201 {
202 if(tree_[dir].path().filename().compare(path.filename()) > 0) break;
203
204 dir = tree_.next_sibling(dir);
205 }
206
207 return dir;
208}
209
210template<typename T_, typename L_>
211typename filesystem<T_, L_>::file_id filesystem<T_, L_>::load_directory(const path_t& path)
212{
213 if(not exists(path)) return root;
214
215 const path_t directory = canonical(absolute(path));
216 file_id dir = tree_.first_child(file_tree::root);
217
218 // Validate this isn't a subdirectory
219 while(dir != file_tree::root)
220 {
221 if(is_parent_(tree_[dir].path(), directory)) return find(directory);
222 dir = tree_.next_sibling(dir);
223 }
224
225 dir = get_index_(file_tree::root, directory);
226 dir = tree_.insert(file(this, tree_.next_id(), directory, nullptr), file_tree::root, dir);
227 tree_[dir].value_ = loader::load(directory, dir);
228 file_id res = dir;
229
230 using iter_t = std::filesystem::directory_iterator;
231 std::stack<std::tuple<path_t, file_id, iter_t>> working;
232 working.emplace(directory, dir, iter_t(directory));
233
234 while(not working.empty())
235 {
236 auto& top = working.top();
237 const file_id p_dir = std::get<1>(top);
238 const iter_t& it = std::get<2>(top);
239
240 if(std::filesystem::begin(it) == std::filesystem::end(it))
241 {
242 working.pop();
243 continue;
244 }
245
246 const path_t path = *it;
247
248 file_id created = tree_.insert(file(this, tree_.next_id(), path, nullptr), p_dir);
249 tree_[created].value_ = loader::load(path, created);
250
251 if(is_directory(path))
252 {
253 working.emplace(path, created, iter_t(path));
254 }
255
256 ++std::get<2>(top);
257 }
258
259 return res;
260}
261
262template<typename T_, typename L_>
263typename filesystem<T_, L_>::file_id filesystem<T_, L_>::import(const path_t& path, file_id parent)
264{
265 if(not exists(path)) return root;
266
267 file& prnt = tree_[parent];
268 path_t nloc = prnt.path() / path.filename();
269 const file_id node = tree_.insert(file(this, tree_.next_id(), nloc, nullptr), parent, get_index_(parent, nloc));
270 tree_[node].value_ = loader::import(path, nloc, node);
271 return node;
272}
273
274template<typename T_, typename L_>
275typename filesystem<T_, L_>::file_id filesystem<T_, L_>::create(const std::string &name, file_id parent)
276{
277 file& prnt = tree_[parent];
278 const file_id p_dir = prnt.get_id();
279 const path_t path = prnt.path() / name;
280
281 const file_id node = tree_.insert(file(this, tree_.next_id(), path, nullptr), parent, get_index_(parent, path));
282 tree_[node].value_ = loader::create(path, node);
283 return node;
284}
285
286template<typename T_, typename L_>
287typename filesystem<T_, L_>::file_id filesystem<T_, L_>::create_folder(const std::string &name, file_id parent)
288{
289 file& prnt = tree_[parent];
290 const path_t path = prnt.path() / name;
291 create_directory(path);
292 data_t* data = loader::load(path);
293
294 const file_id node = tree_.insert(file(this, tree_.next_id(), path, data), parent, get_index_(parent, path));
295
296 return tree_[node];
297}
298
299template<typename T_, typename L_>
300void filesystem<T_, L_>::rename(file_id id, const std::string& name)
301{
302 file& file = tree_[id];
303 const std::string new_name = path_t(name).stem().string() + file.path().extension().string();
304
305 fileptr current = &file;
306 while(true)
307 {
308 fileptr next = &tree_[filesystem::next(current->get_id())];
309 fileptr prev = &tree_[filesystem::prev(current->get_id())];
310
311 if(next != &tree_[root] && new_name.compare(next->path().filename().string()) > 0) { tree_.swap(current->get_id(), next->get_id()); current = next; continue; }
312 if(next != &tree_[root] && new_name.compare(prev->path().filename().string()) < 0) { tree_.swap(current->get_id(), prev->get_id()); current = prev; continue; }
313 break;
314 }
315
316 const path_t new_path = current->path().parent_path() / new_name;
317 std::filesystem::rename(current->path(), new_path);
318 current->path_ = new_path;
319}
320
321template<typename T_, typename L_>
322void filesystem<T_, L_>::erase(file_id id)
323{
324 file& file = tree_[id];
325 std::filesystem::remove(file.path());
326 tree_.erase(id);
327}
328
329template<typename T_, typename L_>
330void filesystem<T_, L_>::erase(const path_t &path)
331{
332 const file_id id = find_(path);
333 erase(tree_[id]);
334}
335
336template<typename T_, typename L_>
337typename filesystem<T_, L_>::file_id filesystem<T_, L_>::find(const path_t &path) const
338{
339 return find_(path);
340}
341
342}
343
344#endif // OPEN_CPP_UTILS_FILESYSTEM_H
node prev_sibling(node id) const
Get the previous sibling of a node. O(1)
Definition directed_tree.h:216
node parent(node id) const
Get the parent of a node. O(1)
Definition directed_tree.h:188
uint32_t depth(node id) const
Get the depth of a node.
Definition directed_tree.h:242
node first_child(node id) const
Get the first child of a node. O(1)
Definition directed_tree.h:195
node next_sibling(node id) const
Get the next sibling of a node. O(1)
Definition directed_tree.h:223
void erase(node id)
Erase a node in the tree. O(n)
Definition directed_tree.h:398
Definition filesystem.h:53
Definition filesystem.h:36