// ===================================================================================================================== // Copyright 2024 Medusa Slockbower // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // ===================================================================================================================== #include #include #include #include #include #include using namespace OpenShaderDesigner; void EditorSystem::Initialize() { Window& Window = Engine::GetMainWindow(); Console::Log(Console::Severity::ALERT, "Initializing Dear ImGUI"); IMGUI_CHECKVERSION(); ImGui::CreateContext(); // https://github.com/ocornut/imgui/issues/707#issuecomment-917151020 ImVec4* colors = ImGui::GetStyle().Colors; colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f); colors[ImGuiCol_WindowBg] = ImVec4(0.10f, 0.10f, 0.10f, 1.00f); colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_PopupBg] = ImVec4(0.19f, 0.19f, 0.19f, 0.92f); colors[ImGuiCol_Border] = ImVec4(0.19f, 0.19f, 0.19f, 0.29f); colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.24f); colors[ImGuiCol_FrameBg] = ImVec4(0.05f, 0.05f, 0.05f, 0.54f); colors[ImGuiCol_FrameBgHovered] = ImVec4(0.19f, 0.19f, 0.19f, 0.54f); colors[ImGuiCol_FrameBgActive] = ImVec4(0.20f, 0.22f, 0.23f, 1.00f); colors[ImGuiCol_TitleBg] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); colors[ImGuiCol_TitleBgActive] = ImVec4(0.06f, 0.06f, 0.06f, 1.00f); colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); colors[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f); colors[ImGuiCol_ScrollbarBg] = ImVec4(0.05f, 0.05f, 0.05f, 0.54f); colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.34f, 0.34f, 0.34f, 0.54f); colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.40f, 0.40f, 0.40f, 0.54f); colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.56f, 0.56f, 0.56f, 0.54f); colors[ImGuiCol_CheckMark] = ImVec4(0.33f, 0.67f, 0.86f, 1.00f); colors[ImGuiCol_SliderGrab] = ImVec4(0.34f, 0.34f, 0.34f, 0.54f); colors[ImGuiCol_SliderGrabActive] = ImVec4(0.56f, 0.56f, 0.56f, 0.54f); colors[ImGuiCol_Button] = ImVec4(0.05f, 0.05f, 0.05f, 0.54f); colors[ImGuiCol_ButtonHovered] = ImVec4(0.19f, 0.19f, 0.19f, 0.54f); colors[ImGuiCol_ButtonActive] = ImVec4(0.20f, 0.22f, 0.23f, 1.00f); colors[ImGuiCol_Header] = ImVec4(0.00f, 0.00f, 0.00f, 0.52f); colors[ImGuiCol_HeaderHovered] = ImVec4(0.00f, 0.00f, 0.00f, 0.36f); colors[ImGuiCol_HeaderActive] = ImVec4(0.20f, 0.22f, 0.23f, 0.33f); colors[ImGuiCol_Separator] = ImVec4(0.40f, 0.40f, 0.40f, 0.29f); colors[ImGuiCol_SeparatorHovered] = ImVec4(0.44f, 0.44f, 0.44f, 0.29f); colors[ImGuiCol_SeparatorActive] = ImVec4(0.40f, 0.44f, 0.47f, 1.00f); colors[ImGuiCol_ResizeGrip] = ImVec4(0.28f, 0.28f, 0.28f, 0.29f); colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.44f, 0.44f, 0.44f, 0.29f); colors[ImGuiCol_ResizeGripActive] = ImVec4(0.40f, 0.44f, 0.47f, 1.00f); colors[ImGuiCol_Tab] = ImVec4(0.00f, 0.00f, 0.00f, 0.52f); colors[ImGuiCol_TabHovered] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f); colors[ImGuiCol_TabActive] = ImVec4(0.20f, 0.20f, 0.20f, 0.36f); colors[ImGuiCol_TabUnfocused] = ImVec4(0.00f, 0.00f, 0.00f, 0.52f); colors[ImGuiCol_TabUnfocusedActive] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f); colors[ImGuiCol_DockingPreview] = ImVec4(0.33f, 0.67f, 0.86f, 1.00f); colors[ImGuiCol_DockingEmptyBg] = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); colors[ImGuiCol_PlotLines] = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); colors[ImGuiCol_PlotHistogram] = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); colors[ImGuiCol_TableHeaderBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.52f); colors[ImGuiCol_TableBorderStrong] = ImVec4(0.00f, 0.00f, 0.00f, 0.52f); colors[ImGuiCol_TableBorderLight] = ImVec4(0.28f, 0.28f, 0.28f, 0.29f); colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.06f); colors[ImGuiCol_TextSelectedBg] = ImVec4(0.20f, 0.22f, 0.23f, 1.00f); colors[ImGuiCol_DragDropTarget] = ImVec4(0.33f, 0.67f, 0.86f, 1.00f); colors[ImGuiCol_NavHighlight] = ImVec4(1.00f, 0.00f, 0.00f, 1.00f); colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 0.00f, 0.00f, 0.70f); colors[ImGuiCol_NavWindowingDimBg] = ImVec4(1.00f, 0.00f, 0.00f, 0.20f); colors[ImGuiCol_ModalWindowDimBg] = ImVec4(1.00f, 0.00f, 0.00f, 0.35f); ImGuiStyle& style = ImGui::GetStyle(); style.WindowPadding = ImVec2(8.00f, 8.00f); style.FramePadding = ImVec2(5.00f, 2.00f); style.CellPadding = ImVec2(6.00f, 6.00f); style.ItemSpacing = ImVec2(6.00f, 6.00f); style.ItemInnerSpacing = ImVec2(6.00f, 6.00f); style.TouchExtraPadding = ImVec2(0.00f, 0.00f); style.IndentSpacing = 25; style.ScrollbarSize = 15; style.GrabMinSize = 10; style.WindowBorderSize = 1; style.ChildBorderSize = 1; style.PopupBorderSize = 1; style.FrameBorderSize = 1; style.TabBorderSize = 1; style.WindowRounding = 7; style.ChildRounding = 4; style.FrameRounding = 3; style.PopupRounding = 4; style.ScrollbarRounding = 9; style.GrabRounding = 3; style.LogSliderDeadzone = 4; style.TabRounding = 4; ImGuiIO& io = ImGui::GetIO(); io.Fonts->AddFontFromFileTTF("./Assets/Fonts/FiraMono-Regular.ttf", 20.0f); static ImWchar ranges[] = { 0x1, static_cast(0x1FFFF), 0 }; static ImFontConfig cfg; cfg.OversampleH = cfg.OversampleV = 1; cfg.MergeMode = true; cfg.FontBuilderFlags |= ImGuiFreeTypeBuilderFlags_LoadColor; io.Fonts->AddFontFromFileTTF("./Assets/Fonts/remixicon.ttf", 18.0f, &cfg, ranges); io.ConfigWindowsMoveFromTitleBarOnly = true; io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; ImGui_ImplSDL2_InitForOpenGL(Window.GetHandle(), Window.GetContext()); ImGui_ImplOpenGL3_Init("#version 460 core"); //ImGui::GetBackgroundDrawList()->AddText(ImVec2(0, 0), ImColor(0, 0, 0), "setup"); Console::Log(Console::Severity::ALERT, "Initialized ImGui ({})", IMGUI_VERSION); } void EditorSystem::Draw() { ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplSDL2_NewFrame(); ImGui::NewFrame(); ImGui::DockSpaceOverViewport(0, ImGui::GetMainViewport(), ImGuiDockNodeFlags_PassthruCentralNode); if(ImGui::IsMouseClicked(ImGuiMouseButton_Left)) { ImGui::ResetMouseDragDelta(); } ImGui::ShowDemoWindow(); for (int i = 0; i < MAX_EDITORS; ++i) { EditorWindow* editor = Windows[i]; if(editor == nullptr || !editor->IsOpen()) continue; editor->Draw(); } ImGui::Render(); ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); } void EditorSystem::Shutdown() { ImGui_ImplOpenGL3_Shutdown(); // Shutdown ImGui ImGui_ImplSDL2_Shutdown(); ImGui::DestroyContext(); } void EditorSystem::HandleEvents(SDL_Event* event) { ImGui_ImplSDL2_ProcessEvent(event); }