OpenShaderDesigner 0.0.1
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ConsoleWindow.h
1// =====================================================================================================================
2// Copyright 2024 Medusa Slockbower
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14// =====================================================================================================================
15
16#ifndef CONSOLEWINDOW_H
17#define CONSOLEWINDOW_H
18
19#include <Editor/EditorSystem.h>
20
21namespace OpenShaderDesigner
22{
23
25 {
26 public:
28
29 void DrawMenu() override;
30 void DrawWindow() override;
31
32 private:
33 };
34
35} // OpenShaderDesigner
36
37#endif //CONSOLEWINDOW_H
Definition ConsoleWindow.h:25
void DrawMenu() override
DrawMenu function for when the EditorWindow Menu is being drawn.
Definition ConsoleWindow.cpp:26
void DrawWindow() override
DrawWindow function for when the EditorWindow is being drawn.
Definition ConsoleWindow.cpp:31
EditorWindow class for wrapping ImGui window functionality.
Definition EditorWindow.h:28