// ===================================================================================================================== // Copyright 2024 Medusa Slockbower // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // ===================================================================================================================== #include #include #include int main(int, char**) { using namespace OpenShaderDesigner; Window::Configuration config; config.Application.Title = "OpenShaderDesigner"; config.Video.Multisamples = 16; config.Video.Fullscreen = Window::FullscreenMode::WINDOWED; config.Video.Resolution = { 1280, 720 }; config.Video.HDR = false; Engine::Start(config); return 0; }