200 lines
6.5 KiB
C++
200 lines
6.5 KiB
C++
// =====================================================================================================================
|
|
// Copyright 2024 Medusa Slockbower
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
// =====================================================================================================================
|
|
|
|
#include <Core/Engine.h>
|
|
#include <Editor/EditorSystem.h>
|
|
#include <Project/Project.h>
|
|
|
|
#include <fstream>
|
|
#include <Core/Console.h>
|
|
|
|
#include <portable-file-dialogs/portable-file-dialogs.h>
|
|
|
|
#include <rapidjson/document.h>
|
|
#include <rapidjson/istreamwrapper.h>
|
|
#include <rapidjson/ostreamwrapper.h>
|
|
#include <rapidjson/prettywriter.h>
|
|
|
|
using namespace OpenShaderDesigner;
|
|
|
|
RegisterAsset("##/Project", Project, ".sgp");
|
|
|
|
Project::Project()
|
|
: Asset("")
|
|
, ProjectFile_(NULL)
|
|
{
|
|
}
|
|
|
|
Project::~Project()
|
|
{
|
|
|
|
}
|
|
|
|
void Project::DrawMenuBar()
|
|
{
|
|
FileManager* filesystem = EditorSystem::Get<FileManager>();
|
|
|
|
if(ImGui::BeginMenu("File"))
|
|
{
|
|
Console::Log(Console::Message, "BeginMenu File");
|
|
if(ImGui::MenuItem("\uecc9 New..."))
|
|
{
|
|
Console::Log(Console::Message, "Creating Project");
|
|
|
|
bool cancelled = false;
|
|
if(filesystem->AnyDirty())
|
|
{
|
|
auto save = pfd::message("Unsaved Changes", "Would you like to save your changes?", pfd::choice::yes_no_cancel);
|
|
switch(save.result())
|
|
{
|
|
case pfd::button::yes:
|
|
Console::Log(Console::Message, "Saving Old Project");
|
|
filesystem->SaveAll();
|
|
break;
|
|
case pfd::button::cancel:
|
|
Console::Log(Console::Message, "Cancelled");
|
|
cancelled = true;
|
|
break;
|
|
default: case pfd::button::no:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(not cancelled)
|
|
{
|
|
filesystem->CloseDirectory(filesystem->Parent(ProjectFile_));
|
|
|
|
Console::Log(Console::Message, "Select Location");
|
|
auto res = pfd::save_file("New", FileManager::GetHomeDirectory().string(), { "Project File (.sgp)", "*.sgp" }).result();
|
|
|
|
if(not res.empty())
|
|
{
|
|
FileManager::Path path = res;
|
|
|
|
if(not path.has_extension()) path = res + ".sgp";
|
|
|
|
Console::Log(Console::Alert, "Creating Project {} in {}", path.filename().string(), path.parent_path().string());
|
|
|
|
create_directories(path.parent_path());
|
|
FileManager::FileID root = filesystem->LoadDirectory(path.parent_path());
|
|
filesystem->CurrentDirectory(root);
|
|
ProjectFile_ = filesystem->Create(path.filename().string());
|
|
}
|
|
}
|
|
}
|
|
|
|
if(ImGui::MenuItem("\ued6f Open..."))
|
|
{
|
|
Console::Log(Console::Message, "Opening Project");
|
|
|
|
bool cancelled = false;
|
|
if(filesystem->AnyDirty())
|
|
{
|
|
auto save = pfd::message("Unsaved Changes", "Would you like to save your changes?", pfd::choice::yes_no_cancel);
|
|
switch(save.result())
|
|
{
|
|
case pfd::button::yes:
|
|
Console::Log(Console::Message, "Saving Old Project");
|
|
filesystem->SaveAll();
|
|
break;
|
|
case pfd::button::cancel:
|
|
Console::Log(Console::Message, "Cancelled");
|
|
cancelled = true;
|
|
break;
|
|
default: case pfd::button::no:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(not cancelled)
|
|
{
|
|
Console::Log(Console::Message, "Post Dialogue");
|
|
auto project = pfd::open_file("Open", FileManager::GetHomeDirectory().string(), { "Project File (.sgp)", "*.sgp" });
|
|
|
|
if(not project.result().empty())
|
|
{
|
|
Console::Log(Console::Message, "Closing Old Project");
|
|
filesystem->CloseDirectory(filesystem->Parent(ProjectFile_));
|
|
|
|
Console::Log(Console::Message, "Opening New Project");
|
|
FileManager::Path res = FileManager::Path(project.result().front());
|
|
FileManager::FileID root = filesystem->LoadDirectory(res.parent_path());
|
|
filesystem->CurrentDirectory(root);
|
|
|
|
Console::Log(Console::Message, "Retrieving Project File {}", res.string());
|
|
ProjectFile_ = filesystem->Get(res);
|
|
|
|
Console::Log(Console::Message, "Loaded Project");
|
|
}
|
|
}
|
|
}
|
|
|
|
ImGui::EndMenu();
|
|
Console::Log(Console::Message, "EndMenu File");
|
|
}
|
|
}
|
|
|
|
void Project::Open()
|
|
{
|
|
|
|
}
|
|
|
|
void Project::Save(const FileManager::Path& path)
|
|
{
|
|
// Setup
|
|
rapidjson::Document document;
|
|
document.SetObject();
|
|
|
|
// Write to file
|
|
std::ofstream file(path);
|
|
rapidjson::OStreamWrapper out(file);
|
|
rapidjson::PrettyWriter writer(out);
|
|
document.Accept(writer);
|
|
file.close();
|
|
|
|
// Clear Dirty Flag
|
|
Asset::Save(path);
|
|
|
|
Console::Log(Console::Alert, "Saved Project {} to {}", path.filename().string(), path.parent_path().string());
|
|
}
|
|
|
|
FileManager::Asset* Project::Load(const FileManager::Path& path)
|
|
{
|
|
Project* project = EditorSystem::GetMainMenuBar<Project>();
|
|
Console::Log(Console::Message, "Loading Project {}", path.string());
|
|
return project;
|
|
}
|
|
|
|
FileManager::Asset* Project::Import(const FileManager::Path &src,
|
|
const FileManager::Path &dst)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
FileManager::Asset* Project::Create(const FileManager::Path &path)
|
|
{
|
|
Project* project = EditorSystem::GetMainMenuBar<Project>();
|
|
Console::Log(Console::Message, "Loading Project {}", path.string());
|
|
|
|
project->Reset();
|
|
|
|
return project;
|
|
}
|
|
|
|
void Project::Reset()
|
|
{
|
|
|
|
}
|