- Updated License to GPL v3.0 - Added New Math Nodes - Prototype Rendering Code for Debugging Functions
69 lines
5.9 KiB
TeX
69 lines
5.9 KiB
TeX
\doxysection{Engine.\+h}
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\hypertarget{_engine_8h_source}{}\label{_engine_8h_source}\index{Include/Core/Engine.h@{Include/Core/Engine.h}}
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\begin{DoxyCode}{0}
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\DoxyCodeLine{00001\ \textcolor{comment}{//\ =====================================================================================================================}}
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\DoxyCodeLine{00002\ \textcolor{comment}{//\ \ OpenShaderDesigner,\ an\ open\ source\ software\ utility\ to\ create\ materials\ and\ shaders.}}
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\DoxyCodeLine{00003\ \textcolor{comment}{//\ \ Copyright\ (C)\ 2024\ \ Medusa\ Slockbower}}
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\DoxyCodeLine{00004\ \textcolor{comment}{//}}
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\DoxyCodeLine{00005\ \textcolor{comment}{//\ \ This\ program\ is\ free\ software:\ you\ can\ redistribute\ it\ and/or\ modify}}
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\DoxyCodeLine{00006\ \textcolor{comment}{//\ \ it\ under\ the\ terms\ of\ the\ GNU\ General\ Public\ License\ as\ published\ by}}
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\DoxyCodeLine{00007\ \textcolor{comment}{//\ \ the\ Free\ Software\ Foundation,\ either\ version\ 3\ of\ the\ License,\ or}}
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\DoxyCodeLine{00008\ \textcolor{comment}{//\ \ (at\ your\ option)\ any\ later\ version.}}
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\DoxyCodeLine{00009\ \textcolor{comment}{//}}
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\DoxyCodeLine{00010\ \textcolor{comment}{//\ \ This\ program\ is\ distributed\ in\ the\ hope\ that\ it\ will\ be\ useful,}}
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\DoxyCodeLine{00011\ \textcolor{comment}{//\ \ but\ WITHOUT\ ANY\ WARRANTY;\ without\ even\ the\ implied\ warranty\ of}}
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\DoxyCodeLine{00012\ \textcolor{comment}{//\ \ MERCHANTABILITY\ or\ FITNESS\ FOR\ A\ PARTICULAR\ PURPOSE.\ \ See\ the}}
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\DoxyCodeLine{00013\ \textcolor{comment}{//\ \ GNU\ General\ Public\ License\ for\ more\ details.}}
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\DoxyCodeLine{00014\ \textcolor{comment}{//}}
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\DoxyCodeLine{00015\ \textcolor{comment}{//\ \ You\ should\ have\ received\ a\ copy\ of\ the\ GNU\ General\ Public\ License}}
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\DoxyCodeLine{00016\ \textcolor{comment}{//\ \ along\ with\ this\ program.\ \ If\ not,\ see\ <https://www.gnu.org/licenses/>.}}
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\DoxyCodeLine{00017\ \textcolor{comment}{//\ =====================================================================================================================}}
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\DoxyCodeLine{00018\ }
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\DoxyCodeLine{00019\ }
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\DoxyCodeLine{00020\ \textcolor{preprocessor}{\#ifndef\ ENGINE\_H}}
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\DoxyCodeLine{00021\ \textcolor{preprocessor}{\#define\ ENGINE\_H}}
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\DoxyCodeLine{00022\ }
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\DoxyCodeLine{00023\ \textcolor{preprocessor}{\#include\ <Core/Window.h>}}
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\DoxyCodeLine{00024\ \textcolor{preprocessor}{\#include\ <Utility/Timer.h>}}
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\DoxyCodeLine{00025\ }
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\DoxyCodeLine{00026\ \textcolor{keyword}{namespace\ }OpenShaderDesigner}
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\DoxyCodeLine{00027\ \{}
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\DoxyCodeLine{00028\ \ \ \ \ }
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\DoxyCodeLine{00029\ \textcolor{keyword}{class\ }\mbox{\hyperlink{class_open_shader_designer_1_1_engine}{Engine}}}
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\DoxyCodeLine{00030\ \{}
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\DoxyCodeLine{00031\ \textcolor{keyword}{public}:}
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\DoxyCodeLine{00032\ \ \ \ \ \textcolor{keyword}{static}\ \textcolor{keywordtype}{void}\ Start(\textcolor{keyword}{const}\ \mbox{\hyperlink{struct_open_shader_designer_1_1_window_1_1_configuration}{Window::Configuration}}\&\ config);}
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\DoxyCodeLine{00033\ \ \ \ \ \textcolor{keyword}{static}\ \textcolor{keywordtype}{void}\ Stop();}
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\DoxyCodeLine{00034\ }
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\DoxyCodeLine{00035\ \ \ \ \ \textcolor{keyword}{static}\ \textcolor{keyword}{inline}\ \textcolor{keyword}{const}\ \textcolor{keywordtype}{char}*\ VersionString()\ \{\ \textcolor{keywordflow}{return}\ PROJECT\_VERSION;\ \}}
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\DoxyCodeLine{00036\ \ \ \ \ \textcolor{keyword}{static}\ \textcolor{keyword}{inline}\ \textcolor{keywordtype}{int}\ VersionMajor()\ \{\ \textcolor{keywordflow}{return}\ PROJECT\_VERSION\_MAJOR;\ \}}
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\DoxyCodeLine{00037\ \ \ \ \ \textcolor{keyword}{static}\ \textcolor{keyword}{inline}\ \textcolor{keywordtype}{int}\ VersionMinor()\ \{\ \textcolor{keywordflow}{return}\ PROJECT\_VERSION\_MINOR;\ \}}
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\DoxyCodeLine{00038\ \ \ \ \ \textcolor{keyword}{static}\ \textcolor{keyword}{inline}\ \textcolor{keywordtype}{int}\ VersionPatch()\ \{\ \textcolor{keywordflow}{return}\ PROJECT\_VERSION\_PATCH;\ \}}
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\DoxyCodeLine{00039\ }
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\DoxyCodeLine{00040\ \ \ \ \ \textcolor{keyword}{static}\ \mbox{\hyperlink{class_open_shader_designer_1_1_window}{Window}}\&\ GetMainWindow()\ \{\ \textcolor{keywordflow}{return}\ *MainWindow;\ \}}
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\DoxyCodeLine{00041\ \ \ \ \ }
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\DoxyCodeLine{00042\ \textcolor{keyword}{private}:}
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\DoxyCodeLine{00043\ \ \ \ \ \textcolor{keyword}{static}\ \textcolor{keywordtype}{void}\ Initialize();}
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\DoxyCodeLine{00044\ \ \ \ \ \textcolor{keyword}{static}\ \textcolor{keywordtype}{void}\ Shutdown();}
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\DoxyCodeLine{00045\ \ \ \ \ \textcolor{keyword}{static}\ \textcolor{keywordtype}{void}\ Update();}
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\DoxyCodeLine{00046\ }
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\DoxyCodeLine{00047\ \ \ \ \ \textcolor{keyword}{inline}\ \textcolor{keyword}{static}\ \mbox{\hyperlink{class_open_shader_designer_1_1_timer}{Timer}}\ \ \ Time;}
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\DoxyCodeLine{00048\ \ \ \ \ \textcolor{keyword}{inline}\ \textcolor{keyword}{static}\ \mbox{\hyperlink{class_open_shader_designer_1_1_timer}{Timer}}\ \ \ Frame;}
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\DoxyCodeLine{00049\ \ \ \ \ \textcolor{keyword}{inline}\ \textcolor{keyword}{static}\ \textcolor{keywordtype}{double}\ \_Delta;}
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\DoxyCodeLine{00050\ \ \ \ \ \textcolor{keyword}{inline}\ \textcolor{keyword}{static}\ \textcolor{keywordtype}{double}\ \_Runtime;}
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\DoxyCodeLine{00051\ \ \ \ \ \textcolor{keyword}{inline}\ \textcolor{keyword}{static}\ \mbox{\hyperlink{class_open_shader_designer_1_1_window}{Window}}*\ MainWindow;}
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\DoxyCodeLine{00052\ }
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\DoxyCodeLine{00053\ \textcolor{keyword}{public}:}
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\DoxyCodeLine{00054\ \ \ \ \ \textcolor{keyword}{inline}\ \textcolor{keyword}{static}\ \textcolor{keyword}{const}\ \textcolor{keywordtype}{double}\&\ Delta\ \ \ =\ \_Delta;}
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\DoxyCodeLine{00055\ \ \ \ \ \textcolor{keyword}{inline}\ \textcolor{keyword}{static}\ \textcolor{keyword}{const}\ \textcolor{keywordtype}{double}\&\ Runtime\ =\ \_Runtime;}
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\DoxyCodeLine{00056\ \};}
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\DoxyCodeLine{00057\ \ \ \ \ }
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\DoxyCodeLine{00058\ \}}
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\DoxyCodeLine{00059\ }
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\DoxyCodeLine{00060\ }
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\DoxyCodeLine{00061\ }
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\DoxyCodeLine{00062\ \textcolor{preprocessor}{\#endif\ }\textcolor{comment}{//ENGINE\_H}}
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\end{DoxyCode}
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