- Updated License to GPL v3.0 - Added New Math Nodes - Prototype Rendering Code for Debugging Functions
345 lines
11 KiB
C++
345 lines
11 KiB
C++
// =====================================================================================================================
|
|
// open-cpp-utils, an open-source cpp library with data structures that extend the STL.
|
|
// Copyright (C) 2024 Medusa Slockbower
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
// =====================================================================================================================
|
|
|
|
#ifndef OPEN_CPP_UTILS_FILESYSTEM_H
|
|
#define OPEN_CPP_UTILS_FILESYSTEM_H
|
|
|
|
#include <filesystem>
|
|
#include <iostream>
|
|
#include <stack>
|
|
#include <utility>
|
|
|
|
#include "directed_tree.h"
|
|
|
|
namespace open_cpp_utils
|
|
{
|
|
|
|
using path_t = std::filesystem::path;
|
|
|
|
template<typename T_, typename L_>
|
|
class filesystem
|
|
{
|
|
// Typedefs ============================================================================================================
|
|
|
|
public:
|
|
class file;
|
|
using data_t = T_;
|
|
using loader = L_;
|
|
using file_tree = directed_tree<file>;
|
|
using fileptr = file*;
|
|
using file_id = typename file_tree::node;
|
|
static constexpr file_id root = file_tree::root;
|
|
|
|
|
|
// Structs =============================================================================================================
|
|
|
|
public:
|
|
class file
|
|
{
|
|
private:
|
|
file(filesystem* parent, file_id node, path_t path, data_t* data)
|
|
: parent_(parent), node_(node), path_(std::move(path)), value_(data)
|
|
{ }
|
|
|
|
public:
|
|
file() : parent_(nullptr), node_(0), path_(""), value_(nullptr) { }
|
|
file(const file&) = default;
|
|
file(file&&) = default;
|
|
~file() { delete value_; }
|
|
|
|
const path_t& path() const { return path_; }
|
|
|
|
data_t* get_data() { return value_; }
|
|
const data_t* get_data() const { return value_; }
|
|
|
|
filesystem& system() { return *parent_; }
|
|
const filesystem& system() const { return *parent_; }
|
|
|
|
bool is_directory() const { return std::filesystem::is_directory(path_); }
|
|
bool empty() const { return is_empty(path_); }
|
|
bool has_subdirectory() const { for(const auto& path : std::filesystem::directory_iterator{ path_ }) { if(std::filesystem::is_directory(path)) return true; } return false; }
|
|
|
|
void erase() { delete value_; value_ = nullptr; }
|
|
|
|
file_id get_id() const { return node_; }
|
|
|
|
data_t* operator->() { return value_; }
|
|
const data_t* operator->() const { return value_; }
|
|
|
|
data_t* operator*() { return value_; }
|
|
const data_t* operator*() const { return value_; }
|
|
|
|
private:
|
|
filesystem* parent_;
|
|
file_id node_;
|
|
path_t path_;
|
|
data_t* value_;
|
|
|
|
friend class filesystem;
|
|
};
|
|
|
|
|
|
// Functions ===========================================================================================================
|
|
|
|
|
|
// Helpers -------------------------------------------------------------------------------------------------------------
|
|
|
|
private:
|
|
|
|
static path_t resolve_(const path_t& path) { return absolute(canonical(path)); }
|
|
|
|
static bool is_parent_(const path_t& base, const path_t& path)
|
|
{ return std::mismatch(path.begin(), path.end(), base.begin(), base.end()).second == base.end(); }
|
|
|
|
file_id find_(path_t path) const;
|
|
|
|
file_id get_index_(file_id parent, const path_t &path);
|
|
|
|
|
|
// Constructors & Destructor -------------------------------------------------------------------------------------------
|
|
|
|
public:
|
|
filesystem() = default;
|
|
~filesystem() = default;
|
|
|
|
file& operator[](file_id id) { return tree_[id]; }
|
|
const file& operator[](file_id id) const { return tree_[id]; }
|
|
|
|
file_id load_directory(const path_t &directory);
|
|
void close_directory(file_id id) { tree_.erase(id); }
|
|
|
|
file_id import(const path_t& path, file_id parent);
|
|
|
|
file_id create(const std::string& name, file_id parent);
|
|
file_id create_folder(const std::string& name, file_id parent);
|
|
|
|
void rename(file_id id, const std::string& name);
|
|
|
|
void clear() { tree_.clear(); }
|
|
void erase(file_id id);
|
|
void erase(const path_t& path);
|
|
|
|
file_id find(const path_t& path) const;
|
|
|
|
file_id parent(file_id id) const { return tree_.parent(tree_[id].get_id()); }
|
|
file_id next(file_id id) const { return tree_.next_sibling(tree_[id].get_id()); }
|
|
file_id prev(file_id id) const { return tree_.prev_sibling(tree_[id].get_id()); }
|
|
file_id begin(file_id id) const { return tree_.first_child(tree_[id].get_id()); }
|
|
file_id end(file_id) const { return file_tree::root; }
|
|
|
|
uint32_t depth(file_id id) const { return tree_.depth(tree_[id].get_id()); }
|
|
|
|
template<typename O = typename file_tree::pre_order, typename V>
|
|
void traverse(V& visitor) { tree_.template traverse<O>(visitor); }
|
|
|
|
private:
|
|
file_tree tree_;
|
|
};
|
|
|
|
template<typename T_, typename L_>
|
|
typename filesystem<T_, L_>::file_id filesystem<T_, L_>::find_(path_t path) const
|
|
{
|
|
// Check if the path exists
|
|
if(not exists(path)) return file_tree::root;
|
|
|
|
// Setup for traversal
|
|
path = resolve_(path);
|
|
file_id dir = tree_.first_child(file_tree::root);
|
|
|
|
// Get the parent folder
|
|
while(dir != file_tree::root)
|
|
{
|
|
if(is_parent_(tree_[dir].path(), path)) break;
|
|
dir = tree_.next_sibling(dir);
|
|
}
|
|
|
|
// Path does not exist in file system
|
|
if(dir == file_tree::root) return file_tree::root;
|
|
|
|
// Get starting point for iteration
|
|
auto parent = tree_[dir].path();
|
|
auto start = std::mismatch(path.begin(), path.end(), parent.begin(), parent.end()).first;
|
|
|
|
// Parse down the tree
|
|
for(auto it = start; it != path.end(); ++it)
|
|
{
|
|
for(file_id child = tree_.first_child(dir); child != file_tree::root; child = tree_.next_sibling(child))
|
|
{
|
|
if(tree_[child].path().filename() == it->filename())
|
|
{
|
|
dir = child;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return dir;
|
|
}
|
|
|
|
template<typename T_, typename L_>
|
|
typename filesystem<T_, L_>::file_id filesystem<T_, L_>::get_index_(file_id parent, const path_t &path)
|
|
{
|
|
file_id dir = tree_.first_child(parent);
|
|
|
|
// Get the insertion index
|
|
while(dir != file_tree::root)
|
|
{
|
|
if(tree_[dir].path().filename().compare(path.filename()) > 0) break;
|
|
|
|
dir = tree_.next_sibling(dir);
|
|
}
|
|
|
|
return dir;
|
|
}
|
|
|
|
template<typename T_, typename L_>
|
|
typename filesystem<T_, L_>::file_id filesystem<T_, L_>::load_directory(const path_t& path)
|
|
{
|
|
if(not exists(path)) return root;
|
|
|
|
const path_t directory = canonical(absolute(path));
|
|
file_id dir = tree_.first_child(file_tree::root);
|
|
|
|
// Validate this isn't a subdirectory
|
|
while(dir != file_tree::root)
|
|
{
|
|
if(is_parent_(tree_[dir].path(), directory)) return find(directory);
|
|
dir = tree_.next_sibling(dir);
|
|
}
|
|
|
|
dir = get_index_(file_tree::root, directory);
|
|
dir = tree_.insert(file(this, tree_.next_id(), directory, nullptr), file_tree::root, dir);
|
|
tree_[dir].value_ = loader::load(directory, dir);
|
|
file_id res = dir;
|
|
|
|
using iter_t = std::filesystem::directory_iterator;
|
|
std::stack<std::tuple<path_t, file_id, iter_t>> working;
|
|
working.emplace(directory, dir, iter_t(directory));
|
|
|
|
while(not working.empty())
|
|
{
|
|
auto& top = working.top();
|
|
const file_id p_dir = std::get<1>(top);
|
|
const iter_t& it = std::get<2>(top);
|
|
|
|
if(std::filesystem::begin(it) == std::filesystem::end(it))
|
|
{
|
|
working.pop();
|
|
continue;
|
|
}
|
|
|
|
const path_t path = *it;
|
|
|
|
file_id created = tree_.insert(file(this, tree_.next_id(), path, nullptr), p_dir);
|
|
tree_[created].value_ = loader::load(path, created);
|
|
|
|
if(is_directory(path))
|
|
{
|
|
working.emplace(path, created, iter_t(path));
|
|
}
|
|
|
|
++std::get<2>(top);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
template<typename T_, typename L_>
|
|
typename filesystem<T_, L_>::file_id filesystem<T_, L_>::import(const path_t& path, file_id parent)
|
|
{
|
|
if(not exists(path)) return root;
|
|
|
|
file& prnt = tree_[parent];
|
|
path_t nloc = prnt.path() / path.filename();
|
|
const file_id node = tree_.insert(file(this, tree_.next_id(), nloc, nullptr), parent, get_index_(parent, nloc));
|
|
tree_[node].value_ = loader::import(path, nloc, node);
|
|
return node;
|
|
}
|
|
|
|
template<typename T_, typename L_>
|
|
typename filesystem<T_, L_>::file_id filesystem<T_, L_>::create(const std::string &name, file_id parent)
|
|
{
|
|
file& prnt = tree_[parent];
|
|
const file_id p_dir = prnt.get_id();
|
|
const path_t path = prnt.path() / name;
|
|
|
|
const file_id node = tree_.insert(file(this, tree_.next_id(), path, nullptr), parent, get_index_(parent, path));
|
|
tree_[node].value_ = loader::create(path, node);
|
|
return node;
|
|
}
|
|
|
|
template<typename T_, typename L_>
|
|
typename filesystem<T_, L_>::file_id filesystem<T_, L_>::create_folder(const std::string &name, file_id parent)
|
|
{
|
|
file& prnt = tree_[parent];
|
|
const path_t path = prnt.path() / name;
|
|
create_directory(path);
|
|
data_t* data = loader::load(path);
|
|
|
|
const file_id node = tree_.insert(file(this, tree_.next_id(), path, data), parent, get_index_(parent, path));
|
|
|
|
return tree_[node];
|
|
}
|
|
|
|
template<typename T_, typename L_>
|
|
void filesystem<T_, L_>::rename(file_id id, const std::string& name)
|
|
{
|
|
file& file = tree_[id];
|
|
const std::string new_name = path_t(name).stem().string() + file.path().extension().string();
|
|
|
|
fileptr current = &file;
|
|
while(true)
|
|
{
|
|
fileptr next = &tree_[filesystem::next(current->get_id())];
|
|
fileptr prev = &tree_[filesystem::prev(current->get_id())];
|
|
|
|
if(next != &tree_[root] && new_name.compare(next->path().filename().string()) > 0) { tree_.swap(current->get_id(), next->get_id()); current = next; continue; }
|
|
if(next != &tree_[root] && new_name.compare(prev->path().filename().string()) < 0) { tree_.swap(current->get_id(), prev->get_id()); current = prev; continue; }
|
|
break;
|
|
}
|
|
|
|
const path_t new_path = current->path().parent_path() / new_name;
|
|
std::filesystem::rename(current->path(), new_path);
|
|
current->path_ = new_path;
|
|
}
|
|
|
|
template<typename T_, typename L_>
|
|
void filesystem<T_, L_>::erase(file_id id)
|
|
{
|
|
file& file = tree_[id];
|
|
std::filesystem::remove(file.path());
|
|
tree_.erase(id);
|
|
}
|
|
|
|
template<typename T_, typename L_>
|
|
void filesystem<T_, L_>::erase(const path_t &path)
|
|
{
|
|
const file_id id = find_(path);
|
|
erase(tree_[id]);
|
|
}
|
|
|
|
template<typename T_, typename L_>
|
|
typename filesystem<T_, L_>::file_id filesystem<T_, L_>::find(const path_t &path) const
|
|
{
|
|
return find_(path);
|
|
}
|
|
|
|
}
|
|
|
|
#endif // OPEN_CPP_UTILS_FILESYSTEM_H
|