78 lines
2.1 KiB
CMake
78 lines
2.1 KiB
CMake
cmake_minimum_required(VERSION 3.5)
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set(VERSION_MAJOR 0)
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set(VERSION_MINOR 0)
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set(VERSION_PATCH 1)
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set(PROJECT_VERSION "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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# Initialize the project
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project(OpenShaderDesigner VERSION ${PROJECT_VERSION})
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# Set CPP Standard
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set(CMAKE_CXX_STANDARD 23)
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set(CMAKE_C_STANDARD 23)
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# Setup Build Folder
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set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME})
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME})
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find_package(PkgConfig REQUIRED)
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find_package(Freetype REQUIRED)
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find_package(GLEW REQUIRED)
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find_package(glm REQUIRED)
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find_package(OpenGL REQUIRED COMPONENTS OpenGL)
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find_package(SDL2 REQUIRED)
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if(MSVC)
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add_compile_options("$<$<C_COMPILER_ID:MSVC>:/utf-8>")
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add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/utf-8>")
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endif()
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include_directories(Include)
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include_directories(External)
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add_executable(OpenShaderDesigner
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Source/Entry.cpp
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# Core
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Source/Core/Window.cpp
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Source/Core/Console.cpp
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Source/Core/EventSystem.cpp
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Source/Core/Engine.cpp
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Source/Core/Renderer.cpp
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# Editor
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Source/Editor/EditorSystem.cpp
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Source/Editor/EditorWindow.cpp
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Source/Editor/ConsoleWindow.cpp
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Source/Editor/Profiler.cpp
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# Graph
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Source/Graph/ShaderGraph.cpp
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# Nodes
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Source/Graph/Nodes/Math.cpp
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# ImGui
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External/imgui-docking/imgui_demo.cpp
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External/imgui-docking/imgui_draw.cpp
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External/imgui-docking/imgui_tables.cpp
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External/imgui-docking/imgui.cpp
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External/imgui-docking/imgui_widgets.cpp
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External/imgui-docking/backends/imgui_impl_sdl2.cpp
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External/imgui-docking/backends/imgui_impl_opengl3.cpp
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External/imgui-docking/misc/cpp/imgui_stdlib.cpp
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External/imgui-docking/misc/freetype/imgui_freetype.cpp
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Include/Utility/DirectedGraph.h
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Include/Utility/Optional.h
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)
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target_link_libraries(OpenShaderDesigner PRIVATE
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Freetype::Freetype
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GLEW::GLEW
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OpenGL::GL
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${SDL2_LIBRARIES}
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) |