OpenShaderDesigner/CMakeLists.txt
Maddie Slockbower 3c3fdbcae8 - External Libraries
- Base Engine Functionality
- Node Renderer
2024-07-15 20:42:24 -04:00

78 lines
2.1 KiB
CMake

cmake_minimum_required(VERSION 3.5)
set(VERSION_MAJOR 0)
set(VERSION_MINOR 0)
set(VERSION_PATCH 1)
set(PROJECT_VERSION "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
# Initialize the project
project(OpenShaderDesigner VERSION ${PROJECT_VERSION})
# Set CPP Standard
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_C_STANDARD 23)
# Setup Build Folder
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME})
find_package(PkgConfig REQUIRED)
find_package(Freetype REQUIRED)
find_package(GLEW REQUIRED)
find_package(glm REQUIRED)
find_package(OpenGL REQUIRED COMPONENTS OpenGL)
find_package(SDL2 REQUIRED)
if(MSVC)
add_compile_options("$<$<C_COMPILER_ID:MSVC>:/utf-8>")
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/utf-8>")
endif()
include_directories(Include)
include_directories(External)
add_executable(OpenShaderDesigner
Source/Entry.cpp
# Core
Source/Core/Window.cpp
Source/Core/Console.cpp
Source/Core/EventSystem.cpp
Source/Core/Engine.cpp
Source/Core/Renderer.cpp
# Editor
Source/Editor/EditorSystem.cpp
Source/Editor/EditorWindow.cpp
Source/Editor/ConsoleWindow.cpp
Source/Editor/Profiler.cpp
# Graph
Source/Graph/ShaderGraph.cpp
# Nodes
Source/Graph/Nodes/Math.cpp
# ImGui
External/imgui-docking/imgui_demo.cpp
External/imgui-docking/imgui_draw.cpp
External/imgui-docking/imgui_tables.cpp
External/imgui-docking/imgui.cpp
External/imgui-docking/imgui_widgets.cpp
External/imgui-docking/backends/imgui_impl_sdl2.cpp
External/imgui-docking/backends/imgui_impl_opengl3.cpp
External/imgui-docking/misc/cpp/imgui_stdlib.cpp
External/imgui-docking/misc/freetype/imgui_freetype.cpp
Include/Utility/DirectedGraph.h
Include/Utility/Optional.h
)
target_link_libraries(OpenShaderDesigner PRIVATE
Freetype::Freetype
GLEW::GLEW
OpenGL::GL
${SDL2_LIBRARIES}
)