Maddie Slockbower 3c3fdbcae8 - External Libraries
- Base Engine Functionality
- Node Renderer
2024-07-15 20:42:24 -04:00

23 lines
324 B
C++

//
// Created by Maddie on 7/11/2024.
//
#ifndef MATH_H
#define MATH_H
#include <Graph/ShaderGraph.h>
namespace OpenShaderDesigner
{
struct Add : public Node
{
Add(ShaderGraph& graph, ImVec2 pos);
[[nodiscard]] Node* Copy(ShaderGraph& graph) const override;
};
RegisterNode("Math/Add", Add);
}
#endif //MATH_H