2024-09-18 11:46:27 -04:00

170 lines
5.3 KiB
C++

//
// Created by Maddie on 9/14/2024.
//
#include <Core/Engine.h>
#include <Editor/EditorSystem.h>
#include <Project/Project.h>
#include <fstream>
#include <Core/Console.h>
#include <portable-file-dialogs/portable-file-dialogs.h>
#include <rapidjson/document.h>
#include <rapidjson/istreamwrapper.h>
#include <rapidjson/ostreamwrapper.h>
#include <rapidjson/prettywriter.h>
OpenShaderDesigner::Project::Project()
: ProjectFile_(NULL)
{
}
OpenShaderDesigner::Project::~Project()
{
}
void OpenShaderDesigner::Project::DrawMenuBar()
{
FileManager* filesystem = EditorSystem::Get<FileManager>();
if(ImGui::BeginMenu("File"))
{
if(ImGui::MenuItem("\uecc9 New..."))
{
Console::Log(Console::Message, "Creating Project");
bool cancelled = false;
if(filesystem->AnyDirty())
{
auto save = pfd::message("Unsaved Changes", "Would you like to save your changes?", pfd::choice::yes_no_cancel);
switch(save.result())
{
case pfd::button::yes:
Console::Log(Console::Message, "Saving Old Project");
filesystem->SaveAll();
break;
case pfd::button::cancel:
Console::Log(Console::Message, "Cancelled");
cancelled = true;
break;
default: case pfd::button::no:
break;
}
}
if(not cancelled)
{
filesystem->CloseDirectory(filesystem->Parent(ProjectFile_));
Console::Log(Console::Message, "Select Location");
auto res = pfd::save_file("New", FileManager::GetHomeDirectory().string(), { "Project File (.sgp)", "*.sgp" }).result();
if(not res.empty())
{
FileManager::Path path = res;
if(not path.has_extension()) path = res + ".sgp";
Console::Log(Console::Alert, "Creating Project {} in {}", path.filename().string(), path.parent_path().string());
create_directories(path.parent_path());
FileManager::FileID root = filesystem->LoadDirectory(path.parent_path());
filesystem->CurrentDirectory(root);
ProjectFile_ = filesystem->Create(path.filename().string());
}
}
}
if(ImGui::MenuItem("\ued6f Open..."))
{
Console::Log(Console::Message, "Opening Project");
bool cancelled = false;
if(filesystem->AnyDirty())
{
auto save = pfd::message("Unsaved Changes", "Would you like to save your changes?", pfd::choice::yes_no_cancel);
switch(save.result())
{
case pfd::button::yes:
Console::Log(Console::Message, "Saving Old Project");
filesystem->SaveAll();
break;
case pfd::button::cancel:
Console::Log(Console::Message, "Cancelled");
cancelled = true;
break;
default: case pfd::button::no:
break;
}
}
if(not cancelled)
{
Console::Log(Console::Message, "Post Dialogue");
auto project = pfd::open_file("Open", FileManager::GetHomeDirectory().string(), { "Project File (.sgp)", "*.sgp" });
if(not project.result().empty())
{
Console::Log(Console::Message, "Closing Old Project");
filesystem->CloseDirectory(filesystem->Parent(ProjectFile_));
Console::Log(Console::Message, "Closing New Project");
FileManager::Path res = FileManager::Path(project.result().front());
FileManager::FileID root = filesystem->LoadDirectory(res.parent_path());
filesystem->CurrentDirectory(root);
Console::Log(Console::Message, "Retrieving Project File");
ProjectFile_ = filesystem->Get(res);
}
}
}
ImGui::EndMenu();
}
}
void OpenShaderDesigner::Project::Open()
{
}
void OpenShaderDesigner::Project::Load(const FileManager::Path& path)
{
Console::Log(Console::Message, "Loading Project {}", path.string());
}
void OpenShaderDesigner::Project::Save(const FileManager::Path& path)
{
// Setup
rapidjson::Document document;
document.SetObject();
// Write to file
std::ofstream file(path);
rapidjson::OStreamWrapper out(file);
rapidjson::PrettyWriter writer(out);
document.Accept(writer);
file.close();
// Clear Dirty Flag
Asset::Save(path);
Console::Log(Console::Alert, "Saved Project {} to {}", path.filename().string(), path.parent_path().string());
}
void OpenShaderDesigner::Project::Create(const FileManager::Path &path)
{
Console::Log(Console::Message, "Setting Up New Project");
Reset();
Save(path);
}
void OpenShaderDesigner::Project::Reset()
{
}