37 lines
674 B
C++
37 lines
674 B
C++
//
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// Created by Maddie on 6/20/2024.
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//
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#ifndef ENGINE_H
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#define ENGINE_H
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#include <Core/Window.h>
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#include <Utility/Timer.h>
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namespace OpenShaderDesigner
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{
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class Engine
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{
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public:
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static void Start(const Window::Configuration& config);
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static void Stop();
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static Window& GetMainWindow() { return *MainWindow; }
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private:
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static void Initialize();
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static void Shutdown();
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static void Update();
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inline static Timer Frame;
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inline static double _Delta;
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inline static Window* MainWindow;
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public:
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inline static const double& Delta = _Delta;
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};
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}
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#endif //ENGINE_H
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