42 lines
834 B
C++
42 lines
834 B
C++
//
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// Created by Maddie on 7/1/2024.
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//
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#include <Editor/Profiler.h>
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using namespace OpenShaderDesigner;
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Profiler::Profiler()
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: EditorWindow("\uf214 Profiler", 0)
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, Frame(0), Deltas{ 0 }
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, Timer()
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{
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EventSystem::RegisterHandler<BeginFrame>(this);
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EventSystem::RegisterHandler<EndFrame>(this);
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}
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Profiler::~Profiler()
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{
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EventSystem::UnregisterHandler<BeginFrame>(this);
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EventSystem::UnregisterHandler<EndFrame>(this);
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}
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void Profiler::DrawWindow()
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{
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ImGui::Text("Frame #%d", Frame);
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ImGui::Text("FPS: %07.02f (%06.02f ms)", 1.0 / Deltas[LAST], 1000.0 * Deltas[LAST]);
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}
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bool Profiler::HandleEvent(const EventHandler<BeginFrame>::HandledType* event)
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{
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++Frame;
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Timer.Reset();
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return false;
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}
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bool Profiler::HandleEvent(const EventHandler<EndFrame>::HandledType* event)
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{
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Deltas[END] = Timer.Poll();
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return false;
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}
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