// ===================================================================================================================== // fennec, a free and open source game engine // Copyright © 2025 Medusa Slockbower // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // ===================================================================================================================== #ifndef FENNEC_TEST_LANG_BITS_H #define FENNEC_TEST_LANG_BITS_H #include #include #include "../../test.h" namespace fennec { namespace test { void fennec_test_lang_bits() { int a = 0x48ef13ad; int b = 0x23e5ab9c; fennec_test_run(fennec::bit_cast(0x3ee00000), 0.4375f); fennec_test_run(*static_cast(fennec::bit_and(&a, &b, sizeof(int))), 0x48ef13ad & 0x23e5ab9c); fennec_test_run(*static_cast(fennec::bit_or(&a, &b, sizeof(int))), (0x48ef13ad & 0x23e5ab9c) | 0x23e5ab9c); fennec_test_run(*static_cast(fennec::bit_xor(&a, &b, sizeof(int))), ((0x48ef13ad & 0x23e5ab9c) | 0x23e5ab9c) ^ 0x23e5ab9c); } } } #endif // FENNEC_TEST_LANG_BITS_H