// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
// =====================================================================================================================
#ifndef FENNEC_TEST_LANG_BITS_H
#define FENNEC_TEST_LANG_BITS_H
#include
#include
#include "../../test.h"
namespace fennec
{
namespace test
{
void fennec_test_lang_bits()
{
int a = 0x48ef13ad;
int b = 0x23e5ab9c;
fennec_test_run(fennec::bit_cast(0x3ee00000), 0.4375f);
fennec_test_run(*static_cast(fennec::bit_and(&a, &b, sizeof(int))), 0x48ef13ad & 0x23e5ab9c);
fennec_test_run(*static_cast(fennec::bit_or(&a, &b, sizeof(int))), (0x48ef13ad & 0x23e5ab9c) | 0x23e5ab9c);
fennec_test_run(*static_cast(fennec::bit_xor(&a, &b, sizeof(int))), ((0x48ef13ad & 0x23e5ab9c) | 0x23e5ab9c) ^ 0x23e5ab9c);
}
}
}
#endif // FENNEC_TEST_LANG_BITS_H