fennec/include/fennec/lang/constants.h

113 lines
3.4 KiB
C++

// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
///
/// \file constants.h
/// \brief \ref fennec_lang_constants
///
///
/// \details
/// \author Medusa Slockbower
///
/// \copyright Copyright © 2025 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
///
///
#ifndef FENNEC_LANG_CONSTANTS_H
#define FENNEC_LANG_CONSTANTS_H
///
///
/// \page fennec_lang_constants Constants
///
/// \brief This header is part of the metaprogramming library. It defines structures for constant values,
/// used during compile time.
///
/// \code #include <fennec/lang/constants.h> \endcode
///
/// <table width="100%" class="fieldtable" id="table_fennec_lang_constants">
/// <tr><th style="vertical-align: top">Syntax
/// <th style="vertical-align: top">Description
///
/// <tr><td width="50%" style="vertical-align: top"> <br>
/// \ref fennec::integral_constant "integral_constant<IntT, IntT ValueV>::type"<br>
/// <td width="50%" style="vertical-align: top">
/// \copydetails fennec::integral_constant
///
/// <tr><td width="50%" style="vertical-align: top"> <br>
/// \ref fennec::bool_constant "bool_constant<bool_t ValueV>::type"<br>
/// <td width="50%" style="vertical-align: top">
/// \copydetails fennec::bool_constant
///
/// <tr><td width="50%" style="vertical-align: top"> <br>
/// \ref fennec::bool_constant "bool_constant<bool_t ValueV>::type"<br>
/// <td width="50%" style="vertical-align: top">
/// \copydetails fennec::bool_constant
///
/// </table>
///
#include <fennec/lang/types.h>
namespace fennec
{
///
/// \brief metaprogramming integral constant
///
/// \details A metaprogramming integral constant
/// \tparam IntT type of the constant
/// \tparam ValueV value of the constant
template<typename IntT, IntT ValueV> struct integral_constant
{
///
/// \brief value of the constant
inline static constexpr IntT value = ValueV;
///
/// \brief cast operator to allow for braced initialization
/// \returns the value of the constant
constexpr operator IntT() const noexcept { return value; }
};
///
/// \brief metaprogramming boolean constant
///
/// \details
/// \tparam ValueV value of the constant
template<bool_t ValueV>
struct bool_constant
: integral_constant<bool_t, ValueV> {};
///
/// \brief metaprogramming true constant
struct true_type
: bool_constant<true> {};
///
/// \brief metaprogramming false constant
struct false_type
: bool_constant<false> {};
}
#endif // FENNEC_LANG_CONSTANTS_H