88 lines
3.1 KiB
C
88 lines
3.1 KiB
C
// =====================================================================================================================
|
|
// fennec, a free and open source game engine
|
|
// Copyright © 2025 Medusa Slockbower
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
// =====================================================================================================================
|
|
|
|
///
|
|
/// \file float.h
|
|
/// \brief metaprogramming floating point type info
|
|
///
|
|
///
|
|
/// \details this file is automatically generated for the current build environment
|
|
///
|
|
/// \copyright Copyright © 2025 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
|
|
///
|
|
///
|
|
|
|
#ifndef FENNEC_LANG_FLOAT_H
|
|
#define FENNEC_LANG_FLOAT_H
|
|
|
|
#include <fennec/memory/bits.h>
|
|
|
|
#define FLT_HAS_INFINITY 1
|
|
#define FLT_HAS_QUIET_NAN 1
|
|
#define FLT_HAS_SIGNALING_NAN 1
|
|
#define FLT_HAS_DENORM 1
|
|
#define FLT_HAS_DENORM_LOSS 0
|
|
#define FLT_ROUNDS 1
|
|
#define FLT_IS_IEC559 1
|
|
#define FLT_MANT_DIG 24
|
|
#define FLT_DIG 6
|
|
#define FLT_DECIMAL_DIG 9
|
|
#define FLT_RADIX 2
|
|
#define FLT_MIN_EXP -125
|
|
#define FLT_MAX_EXP 128
|
|
#define FLT_MIN_10_EXP -37
|
|
#define FLT_MAX_10_EXP 38
|
|
#define FLT_TRAPS 0
|
|
#define FLT_TINYNESS_BEFORE 0
|
|
#define FLT_MIN fennec::bit_cast<float>(0x800000)
|
|
#define FLT_MAX fennec::bit_cast<float>(0x7f7fffff)
|
|
#define FLT_EPSILON fennec::bit_cast<float>(0x34000000)
|
|
#define FLT_INF fennec::bit_cast<float>(0x7f800000)
|
|
#define FLT_QUIET_NAN fennec::bit_cast<float>(0x7fc00000)
|
|
#define FLT_SIGNALING_NAN fennec::bit_cast<float>(0x7fa00000)
|
|
#define FLT_DENORM_MIN fennec::bit_cast<float>(0x1)
|
|
#define FLT_ROUND_ERR fennec::bit_cast<float>(0x3f000000)
|
|
|
|
#define DBL_HAS_INFINITY 1
|
|
#define DBL_HAS_QUIET_NAN 1
|
|
#define DBL_HAS_SIGNALING_NAN 1
|
|
#define DBL_HAS_DENORM 1
|
|
#define DBL_HAS_DENORM_LOSS 0
|
|
#define DBL_ROUNDS 1
|
|
#define DBL_IS_IEC559 1
|
|
#define DBL_MANT_DIG 53
|
|
#define DBL_DIG 15
|
|
#define DBL_DECIMAL_DIG 17
|
|
#define DBL_RADIX 2
|
|
#define DBL_MIN_EXP -1021
|
|
#define DBL_MAX_EXP 1024
|
|
#define DBL_MIN_10_EXP -307
|
|
#define DBL_MAX_10_EXP 308
|
|
#define DBL_TRAPS 0
|
|
#define DBL_TINYNESS_BEFORE 0
|
|
#define DBL_MIN fennec::bit_cast<double>(0x10000000000000l)
|
|
#define DBL_MAX fennec::bit_cast<double>(0x7fefffffffffffffl)
|
|
#define DBL_EPSILON fennec::bit_cast<double>(0x3cb0000000000000l)
|
|
#define DBL_INF fennec::bit_cast<double>(0x7ff0000000000000l)
|
|
#define DBL_QUIET_NAN fennec::bit_cast<double>(0x7ff8000000000000l)
|
|
#define DBL_SIGNALING_NAN fennec::bit_cast<double>(0x7ff4000000000000l)
|
|
#define DBL_DENORM_MIN fennec::bit_cast<double>(0x1l)
|
|
#define DBL_ROUND_ERR fennec::bit_cast<double>(0x3fe0000000000000l)
|
|
|
|
#endif // FENNEC_LANG_FLOAT_H
|