64 lines
3.7 KiB
C++
64 lines
3.7 KiB
C++
// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright (C) 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//2
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#include <fennec/memory/new.h>
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#include <cstdlib>
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#ifdef FENNEC_MEMORY_DEBUGGER
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// TODO: Memory Debugging
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// General concept is to create a table of allocated memory addresses.
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#else
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// Allocation functions
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inline void* operator new (fennec::size_t size) { return malloc(size); }
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inline void* operator new[](fennec::size_t size) { return malloc(size); }
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inline void* operator new (fennec::size_t size, const fennec::nothrow_t&) { return malloc(size); }
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inline void* operator new[](fennec::size_t size, const fennec::nothrow_t&) { return malloc(size); }
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// Aligned allocation functions
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inline void* operator new (fennec::size_t size, fennec::align_t align) { return aligned_alloc(static_cast<size_t>(align), size); }
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inline void* operator new[](fennec::size_t size, fennec::align_t align) { return aligned_alloc(static_cast<size_t>(align), size); }
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inline void* operator new (fennec::size_t size, fennec::align_t align, const fennec::nothrow_t&) { return aligned_alloc(static_cast<size_t>(align), size); }
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inline void* operator new[](fennec::size_t size, fennec::align_t align, const fennec::nothrow_t&) { return aligned_alloc(static_cast<size_t>(align), size); }
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// Deallocation functions
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inline void operator delete (void* ptr) noexcept { free(ptr); }
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inline void operator delete[](void* ptr) noexcept { free(ptr); }
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// Aligned deallocation functions
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inline void operator delete (void* ptr, fennec::align_t) noexcept { free(ptr); }
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inline void operator delete[](void* ptr, fennec::align_t) noexcept { free(ptr); }
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// Sized deallocation functions
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inline void operator delete (void* ptr, fennec::size_t) noexcept { free(ptr); }
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inline void operator delete[](void* ptr, fennec::size_t) noexcept { free(ptr); }
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inline void operator delete (void* ptr, fennec::size_t, fennec::align_t) noexcept { free(ptr); }
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inline void operator delete[](void* ptr, fennec::size_t, fennec::align_t) noexcept { free(ptr); }
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// Non-throwing deallocation functions
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inline void operator delete (void* ptr, const fennec::nothrow_t&) noexcept { free(ptr); }
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inline void operator delete[](void* ptr, const fennec::nothrow_t&) noexcept { free(ptr); }
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inline void operator delete (void* ptr, fennec::align_t, const fennec::nothrow_t&) noexcept { free(ptr); }
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inline void operator delete[](void* ptr, fennec::align_t, const fennec::nothrow_t&) noexcept { free(ptr); }
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inline void operator delete (void* ptr, fennec::size_t, const fennec::nothrow_t&) noexcept { free(ptr); }
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inline void operator delete[](void* ptr, fennec::size_t, const fennec::nothrow_t&) noexcept { free(ptr); }
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#endif |