fennec/source/memory/new.cpp
2025-05-25 22:36:59 -04:00

60 lines
3.6 KiB
C++

// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright (C) 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//2
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/memory/new.h>
#include <cstdlib>
#ifdef FENNEC_MEMORY_DEBUGGER
#else
// Allocation functions
inline void* operator new (fennec::size_t size) { return malloc(size); }
inline void* operator new[](fennec::size_t size) { return malloc(size); }
inline void* operator new (fennec::size_t size, const fennec::nothrow_t&) { return malloc(size); }
inline void* operator new[](fennec::size_t size, const fennec::nothrow_t&) { return malloc(size); }
// Aligned allocation functions
inline void* operator new (fennec::size_t size, fennec::align_t align) { return aligned_alloc(static_cast<size_t>(align), size); }
inline void* operator new[](fennec::size_t size, fennec::align_t align) { return aligned_alloc(static_cast<size_t>(align), size); }
inline void* operator new (fennec::size_t size, fennec::align_t align, const fennec::nothrow_t&) { return aligned_alloc(static_cast<size_t>(align), size); }
inline void* operator new[](fennec::size_t size, fennec::align_t align, const fennec::nothrow_t&) { return aligned_alloc(static_cast<size_t>(align), size); }
// Deallocation functions
inline void operator delete (void* ptr) noexcept { free(ptr); }
inline void operator delete[](void* ptr) noexcept { free(ptr); }
// Aligned deallocation functions
inline void operator delete (void* ptr, fennec::align_t) noexcept { free(ptr); }
inline void operator delete[](void* ptr, fennec::align_t) noexcept { free(ptr); }
// Sized deallocation functions
inline void operator delete (void* ptr, fennec::size_t) noexcept { free(ptr); }
inline void operator delete[](void* ptr, fennec::size_t) noexcept { free(ptr); }
inline void operator delete (void* ptr, fennec::size_t, fennec::align_t) noexcept { free(ptr); }
inline void operator delete[](void* ptr, fennec::size_t, fennec::align_t) noexcept { free(ptr); }
// Non-throwing deallocation functions
inline void operator delete (void* ptr, const fennec::nothrow_t&) noexcept { free(ptr); }
inline void operator delete[](void* ptr, const fennec::nothrow_t&) noexcept { free(ptr); }
inline void operator delete (void* ptr, fennec::align_t, const fennec::nothrow_t&) noexcept { free(ptr); }
inline void operator delete[](void* ptr, fennec::align_t, const fennec::nothrow_t&) noexcept { free(ptr); }
inline void operator delete (void* ptr, fennec::size_t, const fennec::nothrow_t&) noexcept { free(ptr); }
inline void operator delete[](void* ptr, fennec::size_t, const fennec::nothrow_t&) noexcept { free(ptr); }
#endif