41 lines
2.2 KiB
C++
Executable File
41 lines
2.2 KiB
C++
Executable File
// =====================================================================================================================
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// imgui-extras, an extension for Dear ImGui that adds extra functionality.
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// Copyright (C) 2024 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#ifndef IMGUI_EXTRAS_H
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#define IMGUI_EXTRAS_H
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#include <imgui-docking/imgui.h>
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namespace ImGui
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{
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bool InputUInt(const char* label, unsigned int* v, int step = 1, int step_fast = 100, ImGuiInputTextFlags flags = 0);
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bool InputUInt2(const char* label, unsigned int v[2], ImGuiInputTextFlags flags = 0);
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bool InputUInt3(const char* label, unsigned int v[3], ImGuiInputTextFlags flags = 0);
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bool InputUInt4(const char* label, unsigned int v[4], ImGuiInputTextFlags flags = 0);
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bool ColorPreview3(const char* label, float v[3], ImGuiColorEditFlags flags = 0);
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inline bool ColorPreview3(const char* label, ImVec4 color, ImGuiColorEditFlags flags = 0) { ColorPreview3(label, &color.x, flags); }
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inline bool ColorPreview3(const char* label, ImColor color, ImGuiColorEditFlags flags = 0) { ColorPreview3(label, &color.Value.x, flags); }
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bool ColorPreview4(const char* label, float v[4], ImGuiColorEditFlags flags = 0);
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inline bool ColorPreview4(const char* label, ImVec4 color, ImGuiColorEditFlags flags = 0) { ColorPreview4(label, &color.x, flags); }
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inline bool ColorPreview4(const char* label, ImColor color, ImGuiColorEditFlags flags = 0) { ColorPreview4(label, &color.Value.x, flags); }
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}
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#endif //IMGUI_EXTRAS_H
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