open-cpp-utils/object_pool.h
2025-06-03 14:26:59 -04:00

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// =====================================================================================================================
// open-cpp-utils, an open-source cpp library with data structures that extend the STL.
// Copyright (C) 2024 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef OPEN_CPP_UTILS_OBJECT_POOL_H
#define OPEN_CPP_UTILS_OBJECT_POOL_H
#include <deque>
#include "allocation.h"
#include "optional.h"
namespace open_cpp_utils
{
/**
* \brief
* \tparam T
*/
template<typename T>
class object_list
{
// Typedefs ============================================================================================================
public:
using value_type = T;
using pointer = T*;
using const_pointer = const T*;
using reference = T&;
using const_reference = const T&;
using uuid_type = uint64_t;
class iterator;
class const_iterator;
private:
using node = optional<value_type>;
using obj_alloc = std::vector<node>;
using free_stack = std::deque<uuid_type>;
// Functions ===========================================================================================================
public:
// Constructors & Destructor -------------------------------------------------------------------------------------------
object_list() = default;
object_list(const object_list& other) = default;
object_list(object_list&& other) = default;
~object_list() = default;
// Modifiers -----------------------------------------------------------------------------------------------------------
size_t size() const { return data_.size(); }
size_t capacity() const { return data_.capacity(); }
// Modifiers -----------------------------------------------------------------------------------------------------------
void clear() { data_.clear(); freed_.clear(); }
uuid_type insert(const_reference& value);
void erase(uuid_type id);
object_list& operator=(const object_list&) = default;
object_list& operator=(object_list&&) = default;
// Accessors -----------------------------------------------------------------------------------------------------------
reference operator[](uuid_type id) { assert(data_[id]()); return data_[id]; }
const_reference operator[](uuid_type id) const { assert(data_[id]()); return data_[id]; }
bool operator()(uuid_type id) const { return data_[id](); }
iterator begin() { return { this, data_.begin() }; }
iterator end() { return { this, data_.end() }; }
const_iterator begin() const { return { this, data_.begin() }; }
const_iterator end() const { return { this, data_.end() }; }
// Variables ===========================================================================================================
private:
obj_alloc data_;
free_stack freed_;
public:
class iterator
{
public:
using obj_iterator = typename obj_alloc::iterator;
iterator(object_list* list, obj_iterator start) : list_(list), it_(start)
{
while(it_ != list_->data_.end() && not (*it_)()) { ++it_; }
}
iterator& operator++()
{
++it_;
while(it_ != list_->data_.end() && not (*it_)()) { ++it_; }
return *this;
}
iterator operator++(int)
{
iterator ret = this;
++it_;
while(it_ != list_->data_.end() && not (*it_)()) { ++it_; }
return ret;
}
reference operator*() { return *it_; }
bool operator==(const iterator& other) const { return list_ == other.list_ && it_ == other.it_; }
bool operator!=(const const_iterator& other) const { return list_ != other.list_ || it_ != other.it_; }
uuid_type id() { return (&*it_) - list_->data_.data(); } // Convert to node pointer
private:
object_list* list_;
obj_iterator it_;
};
class const_iterator
{
public:
using obj_iterator = typename obj_alloc::pointer;
const_iterator(const object_list* list, obj_iterator start) : list_(list), it_(start) { }
const_iterator& operator++()
{ ++it_; while(it_ != list_->data_.end() && not (*it_)()) { ++it_; } return *this; }
const_iterator operator++(int)
{ const_iterator ret = this; ++it_; while(it_ != list_->data_.end() && not (*it_)()) { ++it_; } return ret; }
const_reference operator*() { return *it_; }
bool operator==(const const_iterator& other) const { return list_ == other.list_ && it_ == other.it_; }
bool operator!=(const const_iterator& other) const { return list_ != other.list_ || it_ != other.it_; }
uuid_type id() { return (&*it_) - list_->data_.data(); } // Convert to node pointer
private:
const object_list* list_;
obj_iterator it_;
};
};
template<typename T>
typename object_list<T>::uuid_type object_list<T>::insert(const_reference value)
{
if(freed_.empty()) { data_.push_back(value); return data_.size() - 1; }
uuid_type id = freed_.back(); freed_.pop_back();
data_[id] = value;
return id;
}
template<typename T>
void object_list<T>::erase(uuid_type id)
{
data_[id].reset();
freed_.push_back(id);
}
} // open_cpp_utils
#endif // OPEN_CPP_UTILS_OBJECT_POOL_H