- fleshing out event system and window manager

- added tests back in for window management
This commit is contained in:
2025-12-27 07:19:53 -05:00
parent 184bc7fcdf
commit ecf1cfc29c
12 changed files with 116 additions and 52 deletions

View File

@@ -137,6 +137,11 @@ public:
return *_table[i]; return *_table[i];
} }
constexpr bool operator()(size_t i) const {
assert(i < capacity(), "Index out of Bounds!");
return _table[i];
}
/// @} /// @}
@@ -205,7 +210,7 @@ public:
/// \brief C++ Iterator Specification `begin()` /// \brief C++ Iterator Specification `begin()`
/// \returns an iterator at the start of the object pool /// \returns an iterator at the start of the object pool
const_iterator begin() const { const_iterator begin() const {
return iterator(this, 0); return const_iterator(this, 0);
} }
/// ///
@@ -218,7 +223,7 @@ public:
/// \brief C++ Iterator Specification `end()` /// \brief C++ Iterator Specification `end()`
/// \returns an iterator at the start of the end of the object pool /// \returns an iterator at the start of the end of the object pool
const_iterator end() const { const_iterator end() const {
return iterator(this, _size); return const_iterator(this, _size);
} }
/// ///

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@@ -33,7 +33,7 @@ struct event;
/// \brief Class outlining the interface for an object that listens for events /// \brief Class outlining the interface for an object that listens for events
class event_listener { class event_listener {
public: public:
virtual ~event_listener() = default; virtual ~event_listener();
/// ///
/// \brief event handler callback /// \brief event handler callback

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@@ -212,6 +212,9 @@ public:
return _handle != nullptr; return _handle != nullptr;
} }
///
/// \brief dereference operator
/// \returns a reference to the held value
element_t& operator*() const { element_t& operator*() const {
return *_handle; return *_handle;
} }

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@@ -87,18 +87,20 @@ public:
/// ///
/// \brief shared object release /// \brief shared object release
/// \param obj the shared object to release /// \param obj the shared object to release
virtual void unload_object(shared_object* obj) = 0; virtual void unload_object(shared_object* obj) = 0;
/// ///
/// \brief shared object symbol locator /// \brief shared object symbol locator
/// \param obj the shared object to search /// \param obj the shared object to search
/// \param name the name of the symbol to search for /// \param name the name of the symbol to search for
/// \returns a reference to the symbol /// \returns a reference to the symbol
virtual symbol find_symbol(shared_object* obj, const cstring& name) = 0; virtual symbol find_symbol(shared_object* obj, const cstring& name) = 0;
virtual void initialize(); //!< Initialize Drivers and Contexts virtual void initialize(); //!< Initialize Drivers and Contexts
virtual void shutdown(); //!< Close Drivers and Contexts virtual void shutdown(); //!< Close Drivers and Contexts
virtual window_manager& get_window_manager() const { return *wmanager; }
protected: protected:
unique_ptr<window_manager> wmanager; //!< the window manager unique_ptr<window_manager> wmanager; //!< the window manager

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@@ -336,9 +336,9 @@ public:
protected: protected:
display_server* const server; //!< the display server the window belongs to display_server* const server; //!< the display server the window belongs to
window* const parent; //!< the parent window window* const parent; //!< the parent window
window* root; //!< the nearest top-level window in the hierarchy
config cfg; //!< the current configuration config cfg; //!< the current configuration
state state; //!< the current state state state; //!< the current state
window* root; //!< the nearest top-level window in the hierarchy
unique_ptr<gfxsurface> gfx_surface; //!< the corresponding graphics surface unique_ptr<gfxsurface> gfx_surface; //!< the corresponding graphics surface
}; };

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@@ -38,28 +38,23 @@
#include <fennec/containers/object_pool.h> #include <fennec/containers/object_pool.h>
#include <fennec/platform/interface/window.h> #include <fennec/platform/interface/window.h>
#include <fennec/threading/lock_guard.h> #include <fennec/threading/lock_guard.h>
#include <fennec/threading/mpscq.h>
#include <fennec/threading/mutex.h> #include <fennec/threading/mutex.h>
#include <fennec/threading/thread.h> #include <fennec/threading/thread.h>
namespace fennec namespace fennec
{ {
using window_id = size_t; //!< type representing an id for a window
/// ///
/// \brief class for handling display servers and windows /// \brief class for handling display servers and windows
class window_manager { class window_manager {
// Definitions ========================================================================================================= // Definitions =========================================================================================================
public: public:
using window_id = size_t; //!< type representing an id for a window
static constexpr window_id nullid = -1; //!< constant representing a null window static constexpr window_id nullid = -1; //!< constant representing a null window
private: private:
using server_t = unique_ptr<display_server>;
using window_t = unique_ptr<window>;
using window_pool_t = object_pool<window_t>;
using config = window::config;
enum command_ : uint8_t { enum command_ : uint8_t {
command_set_flag = 0, command_set_flag = 0,
command_resize command_resize
@@ -71,6 +66,14 @@ private:
void* data; void* data;
}; };
static constexpr size_t max_commands = 512;
using server_t = unique_ptr<display_server>;
using window_t = unique_ptr<window>;
using window_pool_t = object_pool<window_t>;
using command_queue_t = mpscq<command>;
using config = window::config;
// Constructors & Destructor =========================================================================================== // Constructors & Destructor ===========================================================================================
public: public:
@@ -96,6 +99,7 @@ public:
window_id create_window(const config& config, window_id parent = nullid); window_id create_window(const config& config, window_id parent = nullid);
void begin(window_id window); void begin(window_id window);
void end(window_id window); void end(window_id window);
void close(window_id window);
// Thread-Safe Functions =============================================================================================== // Thread-Safe Functions ===============================================================================================
@@ -111,11 +115,11 @@ public:
ivec2 get_size(window_id window) const { ivec2 get_size(window_id window) const {
lock_guard guard(_lock); lock_guard guard(_lock);
return _size(window); return _get_size(window);
} }
ivec2 get_position(window_id window) const { ivec2 get_position(window_id window) const {
lock_guard guard(_lock); lock_guard guard(_lock);
return _position(window); return _get_position(window);
} }
bool is_visible(window_id window) const { lock_guard guard(_lock); return _check_state(window, window::state_visible); } bool is_visible(window_id window) const { lock_guard guard(_lock); return _check_state(window, window::state_visible); }
@@ -151,18 +155,20 @@ public:
private: private:
mutable mutex _lock; mutable mutex _lock;
thread::id _thread; thread::id _thread;
platform* _platform; platform* _platform;
server_t _display; server_t _display;
window_pool_t _windows; window_pool_t _windows;
command_queue_t _commands;
window_id _parent(window_id id) const; window_id _parent(window_id id) const;
window_id _root(window_id id) const; window_id _root(window_id id) const;
ivec2 _size(window_id id) const; ivec2 _get_size(window_id id) const;
ivec2 _position(window_id id) const; ivec2 _get_position(window_id id) const;
bool _check_state(window_id id, uint8_t state) const; bool _check_state(window_id id, uint8_t state) const;

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@@ -30,7 +30,11 @@ namespace fennec
static mutex lock; static mutex lock;
static dynarray<set<event_listener*>> listeners; static dynarray<set<event_listener*>> listeners;
static mpscq<event> queue(FENNEC_EVENT_QUEUE_SIZE); static mpscq<event> queue(FENNEC_EVENT_QUEUE_SIZE);
event_listener::~event_listener() {
event::remove_listener(this);
}
void event::handle_events() { void event::handle_events() {
lock_guard guard(lock); lock_guard guard(lock);

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@@ -24,9 +24,14 @@ namespace fennec
{ {
window::window(display_server* server, const config& conf, window* parent) window::window(display_server* server, const config& conf, window* parent)
: server(server), parent(parent) : server(server), parent(parent), root(parent ? parent : this)
, cfg(conf), state(), root(nullptr) { , cfg(conf), state() {
state.mode = conf.mode; state.mode = conf.mode;
while (root != nullptr and root->is_popup()) {
root = root->get_parent();
}
assertf(root != nullptr, "Failed to find appropriate top-level window.");
} }
window::~window() { window::~window() {

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@@ -77,14 +77,6 @@ void wayland_window::initialize() {
return; return;
} }
root = parent;
while (root != nullptr and root->is_popup()) {
root = static_cast<wayland_window*>(root->get_parent());
}
assertf(root != nullptr, "Failed to find appropriate top-level window.");
wayland_server* wl_server = static_cast<wayland_server*>(server); wayland_server* wl_server = static_cast<wayland_server*>(server);
surface = wl_compositor_create_surface(wl_server->compositor); surface = wl_compositor_create_surface(wl_server->compositor);

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@@ -28,8 +28,8 @@
namespace fennec { namespace fennec {
window_manager::window_manager(platform* platform) window_manager::window_manager(platform* platform)
: _platform(platform) { : _platform(platform)
} , _commands(max_commands) {}
window_manager::~window_manager() { window_manager::~window_manager() {
shutdown(); shutdown();
@@ -95,7 +95,7 @@ void window_manager::dispatch() {
_display->dispatch(); _display->dispatch();
} }
window_manager::window_id window_manager::create_window(const window::config& config, window_id parent) { window_id window_manager::create_window(const window::config& config, window_id parent) {
if (not _display) { if (not _display) {
return nullid; return nullid;
} }
@@ -104,7 +104,9 @@ window_manager::window_id window_manager::create_window(const window::config& co
lock_guard guard(_lock); lock_guard guard(_lock);
window* p = parent == nullid ? nullptr : _windows[parent].get(); window* p = parent == nullid ? nullptr : _windows[parent].get();
return _windows.emplace(_display->create_window(config, p)); window_id id = _windows.emplace(_display->create_window(config, p));
_windows[id]->initialize();
return id;
} }
void window_manager::begin(window_id window) { void window_manager::begin(window_id window) {
@@ -128,4 +130,52 @@ void window_manager::end(window_id window) {
_windows[window]->end_frame(); _windows[window]->end_frame();
} }
void window_manager::close(window_id window) {
if (not _display) {
return;
}
assertf(_thread == thread::current(), "Attempted to set window context on a different thread!");
lock_guard guard(_lock);
_windows[window]->shutdown();
_windows[window] = nullptr;
_windows.erase(window);
}
window_id window_manager::_parent(window_id) const {
return nullid;
}
window_id window_manager::_root(window_id) const {
return nullid;
}
ivec2 window_manager::_get_size(window_id id) const {
return _windows[id]->get_size();
}
ivec2 window_manager::_get_position(window_id id) const {
return _windows[id]->get_position();
}
bool window_manager::_check_state(window_id id, uint8_t state) const {
switch (state) {
case window::state_running: return _windows[id]->is_running();
case window::state_child: return _windows[id]->is_child();
case window::state_suspended: return _windows[id]->is_suspended();
case window::state_visible: return _windows[id]->is_visible();
default: return false;
}
}
bool window_manager::_get_flag(window_id id, uint8_t flag) const {
return _windows[id]->get_flag(flag);
}
bool window_manager::_set_flag(window_id, uint8_t, bool) {
return false;
}
} // fennec } // fennec

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@@ -79,7 +79,7 @@ inline std::ostream& operator<<(std::ostream& os, const path& str) {
// Helper for printing types // Helper for printing types
inline std::ostream& operator<<(std::ostream& os, const type& t) { inline std::ostream& operator<<(std::ostream& os, const type& t) {
return os << t.name(); return os << t.name().cstr();
} }
} }

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@@ -22,7 +22,7 @@
#include "../test.h" #include "../test.h"
#include <fennec/platform/interface/platform.h> #include <fennec/platform/interface/platform.h>
#include <fennec/platform/window_manager.h>
namespace fennec::test namespace fennec::test
{ {
@@ -32,14 +32,12 @@ inline void fennec_test_platform() {
platform* platform = platform::instance(); platform* platform = platform::instance();
platform->initialize(); platform->initialize();
/* window_manager& wm = platform->get_window_manager();
display_server* display = platform->get_display_server();
window* window = display->create_window(window::config { window_id window = wm.create_window(window::config {
.title = string("fennec-test"), .title = string("fennec-test"),
.flags = { }, .flags = { },
.mode = window::mode_windowed, .mode = window::mode_windowed,
.parent = window::nullid,
.rect = { .rect = {
.position = { 0, 0 }, .position = { 0, 0 },
.size = { 720, 480 }, .size = { 720, 480 },
@@ -48,19 +46,18 @@ inline void fennec_test_platform() {
.accessibility = { string("test window"), string("test window description") } .accessibility = { string("test window"), string("test window description") }
}); });
assertf(window != nullptr, "Failed to create test window."); assertf(window != window_manager::nullid, "Failed to create test window.");
window->initialize();
while (window->is_running()) {
window->begin_frame();
window->end_frame();
display->dispatch(); while (wm.is_running(window)) {
wm.begin(window);
wm.end(window);
wm.dispatch();
} }
window->shutdown(); wm.close(window);
*/
platform::instance()->shutdown(); platform::instance()->shutdown();